Arrival In Hell

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*Update* Hi Folks. Thanks for the awesome support and feedback. This game has been so worth the effort. Just a little update to the game file. I fixed his bad case of arm-detached-ness. Updated some animations. Made it so you can actually play it twice without it breaking. And more importantly fixed the walking animation. So he looks less like he's shat himself. Thanks again! Thanks for all of your reviews. Oh, I'd just like to point out that I have never played the suffering :P Any complains I am sure I will find out :)
*Edit*#2 Front Page?! WOWOWOW! A real dream come true! On fire! With zombies and ninjas and all sorts of cool things! Thanks so so so much!

*Edit* Daily First?! Wow. It's a dream come true! I didn't expect this much! Thank you everyone who voted, and all who review!

Firstly, this game is quite high on the graphics side. So low quality is recommended. Sorry.
But on the bright side: I've been working on this for ages with the awesome cicla. It is a dark monkey island style puzzle game and I hope you all enjoy it's splendor.
The game is sponsored by rustygames.com - a walkthrough can be found at http://www.rustygames.com /article.php?id=26.
Enjoy folks!


cant figure it out

cant figure out wat too do when i get to bloody cell and locked door and keycard door plz tell me





im sorry but that was by far one of the dunbest things ive ever played, also you gave items that dont even get used...whats the point?

Buggy much?

Looks like it might be decent but it keeps randomly starting over for me (all the things I picked up go back to their places, prisoner returns to his starting point, demon flesh disappears etc.), and it randomly pauses which temprarily fixes the problem until everything jumps back to it's starting place. I can't even get out of the first room.

Need more work

The speed and graphics were bad

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Credits & Info

4.07 / 5.00

Nov 16, 2006
6:52 PM EST
Adventure - Point 'n Click
  • Frontpaged November 17, 2006
  • Daily Feature November 17, 2006
  • Weekly 5th Place November 22, 2006