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rated 2.02 / 5 stars
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Credits & Info

Nov 9, 2006 | 2:00 AM EST

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Author Comments

This was a game I got started on in order to get my hands dirty with flash. I really worked hard on it and I'm proud of it. There is a certain feeling you get when you finish creating a game, it's a fantastic feeling! I know it doesn't have the best game play or the best graphics, but I hope you still enjoy playing it. Be sure to look out for future releases by me, the next one I assure you will be great.




Rated 0.5 / 5 stars


this game sucks im sorry but the last part was impossible and too hard i couldnt even start the game , i mean was that sumsort of tutorial on wat was going to be on the game and if it was im glad u made it hard to keep ppl from playing it.


Rated 3.5 / 5 stars

Cool game, but HARD

This one's got potential (although IMO not really original). I like how the traps work and stuff, specially the sounds and sound effects. One problem though: it's too hard.

You should moderate the increase in difficulty, like how the Game of Disorientation. Start with a few, simple traps, then gradually make it harder by increasing the traps.


Rated 2.5 / 5 stars

not bad one

that was a fun maze game. the style is a little bit old and also somewhat unoriginal, but this one was fairly fun to play and a good way to kill time. i think that some more colour would've also been nice for this one too.... but overall, it was fun and your efforts were nice.

warhell responds:

Thank you very much, it feels great to know that people are enjoying my game!


Rated 4 / 5 stars

Nice Job

Yes it needs some extra finishing work ... but man the idea is just great, very challening and well done !


Rated 3 / 5 stars

Not the best maze game...

There are some bugs. I got restarted twice without touching anything and the circle's with the letter X in them make it a little to easy for starter.But the game is fairly hard.

warhell responds:

I know there was a big problem with the hitTest that I had a hard trouble implementing for certain obstacle. As far as the difficulty and the little circles with the X, I put the circles in for people who wouldn't be able to pass all the obstacles, but still wanted to experience them. I didn't want some people getting stuck on the first/second obstacle and not be able to see the rest of my work. The difficulty is hard; I kept it that way because I rather give everyone a challenge instead of making the game to easy. But I could see a problem in the difficulty, since all my beta testers overall said it was very hard. Thank you for your review though, I really appreciate it!