Son of a BITCH! Extreme level 25 is hell itself. Shit just got REAL there! I wonder if that (or 26) is the last one. Because it seems to me that time time step between computer moves as the level went to 25 did not decrease geometrically, it's like it went from 1 second to 2/3 second to 1/3 second and so what would be next, 0 second? Would it simply complete every move possible until it decides it has no beneficial moves, all instantly, at level 26? I don't know. Because I can't frigging beat level 25! I'm almost inclined to wonder if there's a trick to provoking it into a position where it doesn't matter how fast it moves, it simply can't do anything and you can take your time taking its pieces. That's kind of halfway how I beat level 24. Levels before that I could move several times before it moved once so any strategy was not even an issue. Level 24, with this touchpad, the computer could move faster than I could, but I still won on the first try like all the others, though it wasn't quite so easy, I did it by getting one single king and coaxing it into positions where it was too scared to move any more and I could pick off the remaining ones with impunity. But level 25, I just had no control, it would move in on me so damn fast and I try to force it to do a jump which I then jump back but it would jump and move again before I could take the thing back.
Bar none the only reasonable checkers game on newgrounds. Mind you, I played it 4 times and it gave me no challenge on the highest level, and it REALLY isn't programmed with a satisfactory challenge on suicide ("giveaway" as you call it. I remember once I asked someone if they wanted to play suicide in a chess club and he said "sure, you first", ha ha), the thing there is, it's WAY better to have 2 pieces against 1. The AI simply tries to lose pieces at every opportunity, but it's not who loses the most pieces right away, it's who loses the last piece (or runs out of moves, but that never happens) who wins. And if you have more pieces, you have more power, even if what you use the power to do is to lose pieces. So with 2 pieces against 1, I can set it up so that I lose them both yet the one piece can't approach me. The game unfortunately is not programmed with this in mind, it simply forces you to take a piece whenever it can.
dylanoeo, you obviously don't know how to play checkers, don't complain about it playing by the rules, you dimwit. You might just as well complain when playing a chess program that it forces you to protect your king when you're in check, or that your pawns can't turn into kings when promoted at the last rank, or that they can't move backwards or diagonally when not taking a piece, or that they can't take pieces directly in front of them and not diagonal. Sigh, you left that comment around the time no time to explain first came out. No avail there.