Nimian Hunter

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Capture and sacrifice the living creatures to return a dead land to life and undo the damage you have done. It a horsebound game (with a few surprise stallions) and my first with 360degrees of 3d motion. Feedback's the best part about this so don't be shy.
NOTE: There are 2 alternate endings depending on which answer you chose - Yes or No
INSTRUCTIONS: ride to the GREEN MARKERS to find your targets then get close and MOUSE CLICK to capture them and return them to the demon to feed



Definitely a style over substance. The gameplay is repetitive and a bit weak, but the overall experience kicks ass. I love the dreamy atmosphere depicting the moody fantasy universe it takes place in.

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I hope you make the prequel soon. I really want to know the story behind this. I noticed both answers lead the to same ending... The graphics were amazing really, even my older brother *The guy who always tells me the games I play suck* complimented the graphics. I look forward to your games of the Nimian series. I again really want to see the story, because the guy's actions *Don't wanna spoil* were... vital... Hope to see the story soon..

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so 2 endings?

am guessing the bad one is running under his crouch and good one is beating him? i always try not to run under his crouch but i do

Beautiful just beautiful

The theme, the graphics, the story that hocked me to play both endings. All beautiful. I have to say, even though this game is kind of weird I loved it all the way. The only thing that would have made me stop playing was the game play. It was to simple for me... better yet it was kind of boring. But with this theme I can't complain. I'm not telling it but for any one who wants to know should really check it!


You nailed this game!
all the other games are nothing compared to this game!
i really like flying those things too,and...
u have reached your full potential on this one!
u and krinkles r my idles in flashed!

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popopt responds:

:) great praise! well ill be doing a sequel to it (actually a prequel) and will preserve the atmosphere and gameplay. I think it worked well because there was a deep theme and story behind the game - and it carried over into the design somehow:)

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Credits & Info

3.93 / 5.00

Aug 11, 2006
9:59 PM EDT
Adventure - Other