Awsome job... thats about all there is to say.
Nice game, make another one some time, and sorry about the zero on sound, my computer doesn't have sound.
THIS GAME ROCKS!
Hooray for Dead-Flavored Arkanoid!
I hope the description was a joke. Tantalizingly-colored potions? The premise was overall completely dumb, but for gameplay, I was pretty into this. It's unique to my knowledge, which is impressive considering how many times this game has been remade and gotten front page. Sometimes there were glitches, which got annoying but weren't too tough to handle. For instance, sometimes the ball would slip between blocks, or through the paddle, or the game'd stutter and I'd lose control for a second while the skulls kept flying, but health wasn't too hard to come by, so any losses were quickly accounted for. I doubt you'll be reading this, seeing as it's a '2DPlay' production and not a game built by a singular flash artist, but I genuinely enjoyed it. It's probably not worth playing again, as most games of this calibur aren't, but I had fun while it lasted.
Follow the bouncing skull....
This is a good game. The premis is the same as all breakout style games.Use you the (skull)paddle to bounce your (skull)ball around the (spinal column encased)screen in an effort to break blocks. The graphics are cool. The power-ups are fun, yet well balanced. Better than the other breakout games, IMO. Thank you.