you could just go to publish settings goto the flash tab and tick "protect from import".
If your flash is a game and uses alot of AS, you can encrypt your code and hide the url code deep into the flash, like near the first level.
Although not worth a flash for this small bit...
It was still knowledgable and I will be using this on my latest game, thanks.
if ebaum decompiles it he can find it and delete it, so i'd recommend of putting it in the MIDDLE of the flash, because of 2 reasons, 1: he will not find it as easily, and 2: people hate ebaum more if the flash cuts off in the middle because ebaum stole it
Well... an intresting topic for a flash tut...
but i liked it. Now i'll never have to worry about ebaum stealing my flash work, but i simply don't understand how it works. Unless it will signal when it goes through a decompiler, or something. overall, a good tutorial.