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Plankton Life 2

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Author Comments

Welcome to Plankton Life 2 --
Please make a big Score to submit it to the top 50 scores.
To shot use A Key
To move use your mouse or keyboard depending on the selected dificult. This game took me a lot of time to be done please enjoy it.
Thanks.. CrazyMonkeyGames.com
Thanks.. ParagonX9 for the gameplay music
Thanks.. to Rebeca for inspiring me
Please enjoy.

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I remember this game from a long, long time ago, and I have to say that it has a very interesting design philosophy behind it. It's a game that plays like a bullet hell shoot-em-up, where dodging and weaving is all-important, and yet, precise movement is next to impossible. The little plankton you play as is apparently made of rubber, and snorted an entire cartel storehouse full of cocaine. It bounces around uncontrollably, and drifts up and down all on its own, and you're forced to counteract its movement rather than control it. At its core, it's a game that feels like it wants to wrest control away from the player, and have them be a passive spectator while it plays itself. *Poorly.*

Beyond that, it doesn't really offer up much of anything interesting. The gameplay-- what little of it the game isn't actively attempting to keep you from playing-- is largely repetitive, consisting of collecting little globs to evolve. Evolving doesn't really add anything new to the gameplay. No powerups, no new mechanics, nothing. You just get slightly more fish-like. It is a game that says that it wants your attention, and focus, but doesn't warrant it being given, and certainly doesn't do anything to keep it.

And listen, man. I'm sorry if it sounds like I'm being a jerk, but outside of not completely collapsing in on itself, this game doesn't really do a whole lot right. In the end, I'm bored stiff by it.

This is a good game, but it's really weird how it's so hard to control. This guy just flies all over the place and you have to pinpoint everything. I was amazed at how hard it was to keep control of him. I'm glad you seemed to have a lot of ammo. I don't understand why he just floats around randomly for everything. The drawings are pretty good.

Dang, it does get repetitive. I really like this music and certainly recognize it. Now I remember, it's from the Demonic Defense games. You did a good job of making a game where you have to keep on noticing everything. I appreciate that.

Awesome.

Not sure why everyone is rating this down. It works really well.
The music fits perfectly with the game, especially on the first track which shifts to a more battle-y beat at about the average time you hit the fist boss.
The concept is something that I've seen very few times, and it's executed much better than any of them. The colorfulness, artwork, and size variation of the evo spheres make the game entertaining even until the snail level. (my personal record).
The controls are fine, despite what other people say. Recovering from a wall bump requires skill in easy mode, it's not impossible to regain control of the plankton after a hit. If you're having a hard time, you can just spam shots until you get an opportunity. The hard controls have you keep control, but speed and accuracy are diminished significantly.

This is a brilliant game, even if a bit old, and it deserves more than people are giving it because they can't move their mouse fast enough.

B.O.R.E.D

IT WAS BORED BUT ATLEAST I ENYOY THE MUSIC

.........

the worse of the worse but it was about evolve so...... 5!

Credits & Info

Views
198,026
Faves:
114
Votes
342
Score
3.65 / 5.00

Uploaded
Jun 8, 2006
9:36 PM EDT