Mobile Weapon Zero

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This is a RPG where you are the pilot of a Mobile Weapon (MaW). Explore the world and upgrade your MaW inorder to defeat the final boss.

Complete quests to obtain secret items that cannot be found in shops.

Next version coming out soon:
More info at http://www.mobileweapon.

1. Arrow keys movement.
2. Added 1 more battle music.
3. Slightly more powerful encounters when rank is higher.

1. Spelling Errors fixed.
2. Height bug fixed.
3. New weapon added (hidden).

1. Removed flashing effect in battle as per comments. (Reduced effect)
2. Fixed occasional chance of wrong music loading for battle when near borders of maps.
3. Option to turn off music.
4. Set quality to medium if battles lag.
5. Fixed quest bugs.
6. Edited dialogue with non-existant blade weapon.
7. Fixed name of secret armour being different.
8. Load disabled when there is no save detected.



It was good, yet I felt that I wanted more of a story and also more to the fighting. I was expecting something a little different than the random style pokemon battles. Alright graphics with a decent presentation yet the sound was really annoying.

TylerProjects responds:

Would visible enemies moving around on the map be better? Thinking of doing this style next.


almost too easy and i kicked hte crap out of everybody in that game
BTW get a mute button and get rid of the flash when hit crap

TylerProjects responds:

Lol, some people commented that it was too hard in beta test. So I made it simpler.
Guess I should have some harder enemies then..
I will add a mute button and remove the flashing... :)

awesome but there are a few things i would change

its a great game but i have a few suggestions:

a) IMO it would be better to use the arrow keys instead of the mouse since you have to wander around to build yourself up (its kinda annoying to have to wear out your mouse to get level ups :) )

b) it would be cool if you could make it where you could see the weapons and/or customize your robot (paint color and so forth) to make it look more interesting

c) it was kind of confusing with your home being the "town" and right next door being "city" when on the map it looks like two diffrent divided areas

other than those suggestions it is a good game concept

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TylerProjects responds:

a) Hmm.. ok I will do that. :)
b) I'll have to try this out. Take a bit of time tho. But worth it if people like this.
c) Lol, didn't really plan out the map properly i guessed. >.<

Great Game

There is only one thing i ask you to fix in the next one. That is timed the music right because when i got to a town or city and i had enter a battle it plays the town/city theme not the Defend Your Computer theme

TylerProjects responds:

Ok, thanks for pointing that out. I think I know what caused it. Should be solvable. :p

A great game, but demos are such teases.

I can't wait for the final product, but please finish it soon, as I have little self control.

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Credits & Info

4.05 / 5.00

May 22, 2006
10:26 AM EDT
Adventure - RPG