Mobile Weapon Zero

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This is a RPG where you are the pilot of a Mobile Weapon (MaW). Explore the world and upgrade your MaW inorder to defeat the final boss.

Complete quests to obtain secret items that cannot be found in shops.

Next version coming out soon:
More info at http://www.mobileweapon.

1. Arrow keys movement.
2. Added 1 more battle music.
3. Slightly more powerful encounters when rank is higher.

1. Spelling Errors fixed.
2. Height bug fixed.
3. New weapon added (hidden).

1. Removed flashing effect in battle as per comments. (Reduced effect)
2. Fixed occasional chance of wrong music loading for battle when near borders of maps.
3. Option to turn off music.
4. Set quality to medium if battles lag.
5. Fixed quest bugs.
6. Edited dialogue with non-existant blade weapon.
7. Fixed name of secret armour being different.
8. Load disabled when there is no save detected.


Great game

Lol, just quit playing Runescape, reminded me of it. Can't wait till the next one comes out.


cant wait for the next one...was there a special sword you could get cuz i didt find one...?! ok well i hope the real thing is better cuz then it would kik mayjor ass...u no more weapons missions things to do..and the combat maybe a little less repetative...but i mean the graphics were very nice and all...KEEP UP THE GOOD WORK!!! :D

Pretty Good

Reminded me of my days spent playing pokemon...

Pretty well spent hour, I have Celestial Armour, Meteor Launcher, X Slasher, 4000+ hp, 60,000+ Cr., and 350+ fame...

I should really do something else now..

Very Well Made

this was a great game, but being a demo it was very short.

Good planning with the Meteor Cannon, but the celestial Armor took FOREVER to get. I was also kinda dissapointed by how there was no special sword to find.

Overall, the game was freakin' awesome, so keep up the good work! :)

a good start but...

... far too repiditave. all fighting consisted of hitting the ranged attack button until wehatever you were fighting died. also the animation was really choppy. think about going into things a bit more. skills would bew neat, items would be fine. complicate thins a little. think along the lines of sinjid, or final fantasy.

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Credits & Info

4.05 / 5.00

May 22, 2006
10:26 AM EDT
Adventure - RPG