Megaman Zero:

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Controls: Arrows(movement), Z(jump)also off walls, X(attack), C(dash) Can also use ASDW, FGR, JKL. Press P/ENTER/SPACE to pause. Press ENTER/SPACE to skip cutscenes.

The game may seem a bit hard for some of you, but it mostly reflects the difficulty of the original Megaman Zero games. Also please excuse the short mission; if people enjoy this, I may consider starting a series with longer missions. This interquel takes place between MMZ1 and MMZ2. Sprites and sound belong to Inticreates and Capcom. I made this hoping Inticreates continue the Zero series with MMZ5, though I'm looking forward to MMZX as well.


Nice work

I can see that alot of work went into this, but it wasn't a very fun game (monotonous)... I'm a fan of the Zero games but this is just a bit too slow paced. More music, weapon, and enemies are needed.


KICKS ASS! This game looks almost identical to the real one. The storyline is perfect for this game. My suggestions are:

a) Improve the Graphics a little bit.
b) Add the 'buster' as a weapon.
c) Add the weapon-charge feature.
d) OH! and PLZ make the text move a bit FASTER, or atleast add a "Skip-dialog" feature for those who are going to play again cuz the dialog is WAY too slow.

In my opinion, you SHOULD make a seires. And I completely agree with you in the fact that Capcom should make at least a MMZ5. Cuz the MMZ4 ending was just crap. You got 5/5 from me.

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this game rox the only suggestion i could make is to add more weapons ^_^

Very nicely done.

My only issue is that the wall jump can be unresponsive at times. Otherwise I see no error in the game whatsoever. Very nice.


Great game, keep up the good work!

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Credits & Info

4.18 / 5.00

May 17, 2006
1:15 PM EDT
Action - Platformer - Hop and Bop