Share Collapse

Author Comments

05/04 - Slew of bug fixes.
--Thanks for front page Mr. Fulp--
P.I.C.O. - Pico's Infantry, covert operatives!
This was a mad 20 day rush.
4 characters + 2 unlockable characters
7 weapons + 2 unlockable weapons
4 levels to fight on with varying gravity.
All terrain destroyable!!


Awesome job

That was a very interactive game. Good graphics, controls were a bit difficult at first, next time don't do Pico. Sound was so-so and I do agree where the AI may seem a little 'cheap'. Anywho awesome job.

BoMToons responds:

Just fixed a ton of stuff. Please come back and check out how it plays now.

awesome game i gave it a 9 uz of some glitchest

i gave it a 9 cuz of some glitchest like not being able to move ur chrctr but over all great game!

Amazing game.

Worms has to be one of my favourite games of all time and this was a very sound remake. The graphics were nice and unlockable elements, gives the game more play value instead of just closing the window after 5 or so minutes. Great Pico Day flash.

BoMToons responds:

Thanks, I spent a lot of time trying to make it something lasting. I just updated it with a bunch of fixes, so please come back and try it out again.

Yay, no buggies!

I loved playing this while there were bugs, but I love playing this even more now that there aren't any bugs :D (well, at least none that I found) Very well done, it would be nice to have a sound option, but still fun to play without sound. Keep it up :D

BoMToons responds:

Sweet, glad you enjoyed it even more.

major glitches!!

That is one heavily screwed up game-engine.

One alot of levels there is aload of glitches and screw ups. like on the first level if you get pico to teleport himself into the to of the sky, he dies and you win. WTF?

and on the moon level if you tele all your men to the top ledge, and then get pico to dinamite all 3, they all go flying upwards for a min or 2, and then its the opponents turn and 2 kill themselves then its your turn and one random (so far) player returns on the top ledge and auto kills the enime and himself and you win.

and on the mountain level grenades get stuck into the snow, and if make a big hole (down to brown) on the botton patch, and then jump out enough times you'll go into the snow sliding along, and when you shoot, you shoot your weapon 5 times in random ways, and i killed 2 enemies and 1 own player doing so.

and on the flash level, if you go to the right side, near the bottom flash pannels (2 next to each other, under a large one) if you jumo inbetween them, you can keep left jumping into the black stuff and sometimes you slide everywhere and cn go up and down and not get out, but when shooting your shot-bullet appears and then you keep moving and can use as much ammo as wanted coz it doesent go away.
Alsoon the last level i couldn't move uberfred to the top from the left side, but i jumped around and manage to get himontop of the tank, jump onto the left side (are moon phsics still meant to be on?) and then jump to the highest flash and then jump to top ledge, he then fell through the ledge, fell half-way through the tank, and then seemed to be able to float anywhere (in or out of map) and shoot and kill as much as wanted, and the game didn't end and he didn't die even when in water.

I also managed to get control of the enemie multiple times, and when shoot the ammo would stay on you facing down. and the screen would freeze (still breathing though) and i also had it where when i control uber-fred, everyone else on map did what he did, and i got everyone to jump off the map, and if som was stuck, they would jump through the thing/wall blocking them.

But other than those, and many more screwed up things, it was a good game i played over and over for 2hours, (couldn't complete coz it screwed itself up so much), but on the whole ot was a exceptionly good game, with a good idea.

crap physics and gaming engine tho. fix it!

BoMToons responds:

Just fixed a bunch of bugs. Check it out now and see what you think.

Click on an icon to vote on this!

Credits & Info

3.93 / 5.00

Apr 30, 2006
6:42 AM EDT
Strategy - Artillery