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*I had to rename the game to CuberXtreme because some company thinks that people may confuse it with their trademark product. The changes to the Newgrounds file and the new website should be up soon.

Remove all the colored cubes from each stage, set up crazy combo chains, learn the secrets of all the special cubes, and unleash the power of your pet sprite!

Go to www.CuberXtreme.com for additional and more difficult stages after you beat the Newgrounds stages!

CuberXtreme is my first puzzle game and second submission to Newgrounds. It was a lot of fun making it, especially with the new improvements to Flash 8. I hope you'll enjoy playing it!


((( GREAT GAME )))

Really fun game, it had lots of different neat things and i really got into the game, the "GRAPHICS" was really good aswell, and an overall just neat game very nice effort and detail, from start to finish...

Maybe more extras like some sorta easter eggs or something...

Fun and entertaining game, good for when one is bored...


great graphics

this game has the best graphics i have ever seen on a flash game good job but it may have been a good idea to make it so you can pull the blocks as well


It is just an amzaing game to play! Amazing graphics, well thought out gameplay - i perosnally feel they shouldn't be called training levels becuase the majority of them were difficult; especially the "advanced training" - clever little ideas (i especially liked the "pet" one) and it was the kind of game where you would actually have the patience to think about the levels.

The reason for this is that you know the author clearly put a lot of effort into this, and not just squibbled a few lines, drew out a few puzzles and sent it out there without bothering to check whether or not it was playable.

Terrific game; this should be saved for many years!

great game

it's fun adictive and lengthy

Addictive, challenging and peaceful

This game is..phenominal.
The graphics were superb, smooth and alluring. I would've liked to have been able to choose my character, perhaps a sequel to the game could have that option?
I appreciated how the music changed per level just a bit, yet stayed with the overall thoughtfully meticulous humming. A thought-provoking element could've been to have each kind of dissapearing block give a unique sound.
The actual puzzles themselves were challenging, I appreciated being able to take my time with the only reprecussion being a lower score..a timer would've ruined my enjoyment of this game whether I could beat it or not.

I was a little thrown off by the use of the word "training", not unlike many other reviewers, so maybe you could rename the stages. Give them creative headlines, like "Anchors Away" for the anchor-devoted training stage and so on.
An overall score would be nice, and perhaps a high score board comparing that and individual stage scores with other players who've beaten the game.
Looking forward to a second installation. If I'm not mistaken you're also the creator of another chess-like game I play.

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Credits & Info

3.99 / 5.00

Apr 12, 2006
9:55 PM EDT
Puzzles - Sliding