Addictive, challenging and peaceful
This game is..phenominal.
The graphics were superb, smooth and alluring. I would've liked to have been able to choose my character, perhaps a sequel to the game could have that option?
I appreciated how the music changed per level just a bit, yet stayed with the overall thoughtfully meticulous humming. A thought-provoking element could've been to have each kind of dissapearing block give a unique sound.
The actual puzzles themselves were challenging, I appreciated being able to take my time with the only reprecussion being a lower score..a timer would've ruined my enjoyment of this game whether I could beat it or not.
I was a little thrown off by the use of the word "training", not unlike many other reviewers, so maybe you could rename the stages. Give them creative headlines, like "Anchors Away" for the anchor-devoted training stage and so on.
An overall score would be nice, and perhaps a high score board comparing that and individual stage scores with other players who've beaten the game.
Looking forward to a second installation. If I'm not mistaken you're also the creator of another chess-like game I play.