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Megaman X RPG

rated 4.03 / 5 stars
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Adventure - RPG

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Credits & Info

Feb 21, 2006 | 3:44 PM EST

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Author Comments

--------> VERSION 1.6 out now! <--------

** Don't judge it badly just because it's made of sprites please! Thank You! **

This flash game features 10 RPG-style fights versus 10 bosses (round-based). You gain the weapons from defeated bosses while the bosses got weaknesses for themselves.

All passwords, weaknesses and secrets listed under:

New Features:

- all damage was doubled (except in last battle, slight raise there)
- Weapon Energy bar: gets filled with half the damage you take, energy
is used when you use any other weapon than X-Buster, when you run out
of Weapon Energy you cannot use special weapons!
- Critical Hits (+2 damage) added, random (20%)
- X now has hit animations and sounds
- 3 extra weapons were added: they appear randomly during any battle
except the last:
> Z-Saber: 12 damage, 1/8 chance to appear
> Nova Strike: 15 damage, 1/25 chance to appear
> Call In Zero: 18 damage, 1/64 chance to appear
- lots of cosmetic changes (backgrounds, effects, etc.)
- entirely new Stage Selection
- theoretically it is now possible to beat every boss with the X-Buster
- Sigma fight had to be deleted because the frame number got way too high
- 1 new password (for secret enabling)


- as a huge fan of the Z series, 4 bosses of the first 8 might dislike
getting last-hitted with the Z-Saber...
- The Big Secret: an invisible button enables a powerful and incredibly
cool secret...
(if you cannot find it, just mail me:

Hope you enjoy the new version. Sorry that it took THAT long (>2 years).

The game has an own timeline that fits in the main X timeline. You will get to know what happened with Dynamo and why X refuses to fight on the beginning of X7.

The weakness of Omega X is actually the same as in the MMZ series. The other two elements are kinda hidden but they are elements, energies, and no projectiles.
The last words of Signas refer to MMZ4 and Area Zero.

The weaknesses of the bosses are logical, at least I guess so. Ice is pretty bad for electricity, because water could cause something bad, right? A boss made entirely of metal might get really hurt by electricity. A swift boss is fast but he is also fragile which means heavy projectiles hurt him badly. Another boss is fast but isn't as fragile as the other one, so you need to "catch" him with a quick weapon. The little crawling thing might climb up a tall boss! And the hard shell of a boss might be cracked by a huge boulder. Flying things don't like to be forced to the ground.
(Some people posted all weaknesses in the reviews)

All passwords, weaknesses and secrets listed under:



Rated 5 / 5 stars


Awsome game how did i pwn the last guy so easily tho it was like megaman overload


Rated 4.5 / 5 stars




Rated 5 / 5 stars

A Saga would exist? Copy X Enigma.

A Megaman game with a good story and fights . The enemies appear to be tought mavericks but once you feel the battle you discover the weaknesses with logic sense.

Now battling Copy X is tough but is beatable if you use the right move with the correct attack . or choose the Danger item on the Floor and become a Deathly Maverick to end the game quickly . Being a Maverick theres no loose ends and no saga. But Beating Copy X leaves loose ends for a saga:

My question would be as Follows: Copy X told X about the Future Arkadia ,Dr Weil and Zero will Fail : I managed beat Copy X so this Rogue X wont cause trouble. But somehow after the battle "X" feels tired after returning to HQ and tells to Aria , Zero and Segma that He will talk later about his opponent or he may not wake up . Then Aria discovers life plants on Eurasia Crash Site and the trio decides to preserve the site for future generations to live.

About Neo Arkadia:

1.The new Eurasia site would be used to make the new future city?

2. The New Arkadia will be threatened by Sigma ?

Dr Weil :

1. Whos him?

2 . Does he will bring a chaos Arkadia or Peaceful Arcadia? From the point of Sending a future X to stop Past X tells the Past X would be a threat converting into a maverick into a future threat . If Copy X is defeated by X fighting it well tells Dr Weil is simply the figure of chaos to be deal in the next saga!

About X strange Behaviur:
1. Does X will recover sucessfully from the long rest after the battle with Copy X?

2. Does X will be strong than his Rogue Copy X phisically and mentally?

3. X would be Good or Evil? 4. Good : X will still alongside with Zero . if Evil : Does Zero will be the Hero in the all game?

5.Does the future actions of Megaman would make him a Protector of Arcadia or The Evil Caotic figure in Neo Arcadia?

Those Questions popped in my mind as I love replaying the game several times!

Could you Marcus Goehlert (Preddy) tell to all Newgrounders if theres a future saga of Megaman RPG on the future? I would like forward to see part 2!


Rated 5 / 5 stars


this is awsome and i want to create a game so anyone can you help me :(

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Rated 4 / 5 stars

Wow that was great.

That was REALLY cool right now. I loved the whole "Mavericks get revived" idea. This really is a nice Game!

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