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InvasionV.2

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rated 2.41 / 5 stars
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Credits & Info

Uploaded
Feb 14, 2006 | 6:29 PM EST

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Author Comments

-UPDATE!! April 28 06
I am continuing the Invasion series! the next few stages will not all be the same, i am going to use the same basic engine but i am going to change grafics, weaponry, interface and missions!

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-UPDATE! hey, i read what you guys said and i added more enemies, sped up the rate of fire and added in a new feature BOMBS! yes, they reload every 5 seconds and to fire hit the space bar!
tell me if you find any bugs.

after months of hard work im done. i hope i finally did something right!

Reviews


Vawn65Vawn65

Rated 1.5 / 5 stars

Wtf

why are buildings going places or going fast like cars running ppls over!?



Wannabe-UkWannabe-Uk

Rated 1.5 / 5 stars

Hummm.,

Graphics are ok sound was a little dead though not too bad a 3 for you i think.



KenrokuKenroku

Rated 2.5 / 5 stars

What would X-Play do?

blargian cnoiejoalajkfaljl nezbs lombax



untitled5untitled5

Rated 1.5 / 5 stars

Too easy

I played it for a while, but you can win by justplainly pushing up. Pu more freedome, and variaty in the enemies, along with the WMDs. Also, I lost health by just getting close to the ships. Put bombs.


TapeNinja responds:

too easy eh? ok, ill add in bombs, new levels and all that jazz. im working on it right now actually =D


s0m3b0dys0m3b0dy

Rated 2 / 5 stars

ya

too repetitive, and too easy. got bored real fast. and WTF? running buildings? if they were ment to be as if you are flying past them, hen at least make the background move. you could have at least made more enemys


TapeNinja responds:

what? have you ever been to new york? they have buildings that strike at random!