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rated 3.48 / 5 stars
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Credits & Info

Feb 13, 2006 | 3:39 AM EST

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Author Comments

Edit: The squiggly animations are buttons. Roll your cursor over them to see what they're supposed to do. Difficulty is the small round squiggly on the main menu. The game also has (many) multiple endings based on points.
I started this game in the spring of 2005 as a final project for my TCS 103 class at UCDavis. The basics of the game were started and finished in about 24 hours straight right before it was due for class. The original version had only one background, one end-game message, commercial music, and only one difficulty setting.

It wasn't until a couple days ago when I decided to dig up this old relic, polish it up, and submit it. I spent about a weekend putting in the new backgrounds, multiple ending messages, difficulty levels, and various other forms of poking and prodding to get it bug-free and up to par.

The total amount of time spent on this project is about 48 hours, and is my first (and only, so far) attempt at a flash game. I've definately learned a lot from the experience, and welcome your criticism so that I can make better Flash in the future. I hope you all enjoy this game and find it entertaining.

Credits go out to: Glenda, Dyrim (the supportive girlfriend), Google Image Search, and those great artists from the Audio Portal who's music I used in this game.



Rated 4.5 / 5 stars


this is good very very very good keep up the good work.

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Rated 4 / 5 stars

nice game!

i like this little game, it can make addicted!!!
good work!

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Rated 4 / 5 stars

Nice start.

I only got to level 18, but i'll give it another shot. Good music choice. I also didn't encounter any bugs, so i'm not sure what everyone else was talking about.

The only real thing I can suggest is a "Go to Menu" button when reading the tutorial or to restart the game from the first level. Because after you flip to the end of the tutorial, you have to go back the same way. Not a HUGE deal obviously, just noting though.

Good job.

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Hellmonkey2k responds:

I actually got a couple other people saying the same thing about the goto menu button, and I agree. I'll probably update soon if I get some time to make up a new button for it.

It seems like most people I've had play this think the biggest problems are with the user interface. And though like you say, it's not a HUGE deal, it's definately something for me to take into consideration for future projects.


Rated 3.5 / 5 stars

Good job!

Great concept mixed with great coding and great idea! My score: 364


Rated 4.5 / 5 stars

pretty addictive

Really fun game . (gonna keep it short) The name was kinda inapropriate