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Complete Tutorial V1

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rated 2.72 / 5 stars
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Credits & Info

Uploaded
Dec 6, 2005 | 12:47 AM EST

Author Comments

Note: For some of the AS code you need to go over it and right click. Then select... select all and you are good!

Well, Here it is! You guys asked for the full thing, so I did it! This tutorial will help you to gain footing in the world of Actionscript as well as Newgrounds! I threw in some new music, some really good stuff by ljcoffee, so check out his stuff, alright? This covers well... Building a

Platform Engine
GTA Style Driving Engine
Custom Cursors
Symbol Rotation With Mouse
Clocks
EXP Points
BLAM/PROTECTION Points
Voting Power

Clocking in at 4.3 MBs this is one bad mamma jamma

Reviews


FreeRunRobertFreeRunRobert

Rated 3 / 5 stars

Umh....

It would be great if your actionscript actually worked :S
In the mouse pivot control my flash says this:

**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 3: Syntax error.
myDegrees = Math.round(myRadians*180/Math.PI);

**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 4: Syntax error.
_root.yChange = Math.round(_root._ymouse-this._y);

Please tell me the right script.



TJTJ

Rated 3 / 5 stars

Too many buttons.

As tutorials go, this is one that more helps yourself learn flash and AS rather than help others. It was rather messy to look at and by the look of some of the other reviews, your AS is broken.



devilred101devilred101

Rated 3 / 5 stars

Nice Tutorial, and em Help LOL

Hey Nice tutorial, erm just a few problems though lol

I went over your mouse pivot code trying to solve all the syntax errors in it and never did manage lol. Here a rether errors if you wish to see them.
myDegrees = Math.round((myRadians*180/Math.PI)); was one of them. I fixed it though (by removing the extra brackets) but after that it came up with 2 more errors which was this:

**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 3: Syntax error.
myDegrees = Math.round(myRadians*180/Math.PI);

**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 4: Syntax error.
_root.yChange = Math.round(_root._ymouse-this._y);

Lol, I can't fix it. And I copied and pasted the exact code you had in the tutorial. HELP. Soz for having to post this lol.



RSQViperRSQViper

Rated 3.5 / 5 stars

Thanks

Thanks a lot for the driving code. That's some pretty decent code right there!



DX14DX14

Rated 2.5 / 5 stars

what?

i think it is generaly good BUT, the beginning menu is a bit hard to use(not knowing what to click)