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Castle Siege

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Author Comments

EDIT 2: Increased the 'level curve' so at later levels enemies are even stronger. Also, doubled the Demon Lord's HP; was much too easy. Now the game should be much more balanced.

EDIT: Added 5 more levels to bring the total to 15; the last 5 are pretty difficult IMO, check it out!
Also, I made the towers, arrows and barrier stronger to reflect their steep prices. Enjoy!

I made this in about a week, while passing the time waiting to film the cutscenes (the finishing touch) for my epic side-scroller BattleMage.
I got the idea for Castle Siege about a month ago; I wanted ot make a game with enough different upgrades so that all different types of players could enjoy it.
This is my second flash game, and my first submitted to NewGrounds. Hope you enjoy!

Special thanks to Zeth for all his great music!

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games a bit unbalanced. enemies are either too strong or too fast.

Eh.

Not great. Not even a good.

No early versitility

The early levels don't give much to branch off too you HAVE to get w/e upgrade on the fireballs to survive :P

Well made but has some issues..

I like how challenging the game is. The only reason I kept losing is because I would get swarmed by the big green monsters. You should get rid of the cursor following camera and add a mini map. I also think you should give alittle more gold after each wave cause you have to spend all your money on fixing the walls instead of upgrading. So it makes it too difficult to get by the waves.

Too hard? seriously?

Great game, I dunno what the everybody else means, i honestly thought the game was a touch too easy. i didn't die, not even once, and i still had enough cash to do all but the super advanced barrier. maybe i'm playin a different game than everyone else...but either way i enjoyed a castle defense that i actually won. nice job!

Credits & Info

Views
451,930
Faves:
99
Votes
329
Score
3.24 / 5.00

Uploaded
Nov 10, 2005
7:12 PM EST
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