Not bad... but not good
Graphics were simple, nothing amazing. Sure you could have made one kick ass game instead of a few "ok" ones. Only played the games once as there was no incentive to continue playing and they got boring pretty quick. The grave digger game was best only because of the extra gun after 100 points and that was nothing special.
Colour scheming was fairly original and like I said the game wasn't bad. Couldn't do anything better myself but maybe needed a bit more time and thought on it.
It was not bad, but not good either..
I played the game, but didn't really enjoy it. The Halloween style was good enough and also the orange and black colours. That's why I gave a 7 for style, because it's original. The graphics however, were just average.
Some games (cause there were several in one), were extremely hard and I can tell by being an experienced gamer myself. There was one shooting game in which I couldn't get past the first screen :( One game wasn't even finished, which is of course also sloppy. Then there was a game of catching candy, which was one of the better games. But then again, it had no replay value at all, since I felt like never playing again after the first try.
Maybe here some piece of advice for the artists here. Halloween can be used as a very interesting theme. So perhaps some games with real story lines, would be cool. Create a story with Halloween background information or existing stories. Try to make games with scrolling screens, power ups and puzzling for example, instead of displaying one simple skill over and over again..
Since all these games are small and limited in colorscheme the maximum mark is 5 not 10. None of them is better then a 5 ina 10 point scale anyways.
So my marks would be:
Glaiel Gamer - 3/5 Intresting concept but still a primitive little game with nohing new to do but increase score until inevitable loss. Obviosly there are better games in the world where to practice better masterity so it's basicly useless.
True Darkness - 4/5 Only one of these games that is about completion and not endless score, which is good. I would give a 5/5 if would not hang up on blank screen after level 2. It looks like the author didn't even expect that anyone would bother and complete the hard 2nd level of this small game. If this game would have a 3rd level or at least an ending screen I would score this higher.
The mercenary - 1/5 If I am Death I would prefer to do more sinister things then catch candy. Another useless score hoarding game where you have no benchmark to judge is your score good or not, and catching candy is less fun then shooting monsters like in other games, so - last place.
Tomy Lee - 2/5 for making shooting Minigun (the best experiance in many Computer games) a chore. Why even have 4 different weapons when you can use the strongest (Minigun) all the time with unlimited ammo? Not only are you able to use the srongest weapon all the time you are forced to do so because this is the only weapon capable of dealing with the strongest monste combo. Also game is pointless score hoarding with minigun you can theoretically last forever but gets boring.
dieEVILsanta - 3/5 The main probles is that I found tank hard to control. If this game had more colors and many levels i would bother to endure the learning curve to master the controls and see other levels with different colors and enemies, but since I know that this is just endless score hoarding in the same room with same enemies till inevitable death I didn't bother to master controlling the tank.
Frosted Muffins - 5/5 best minigame here. Shooting zombies with shotgun is always fun, if I were to waste time in an endless score hoarding game then this is he most fun way to do it. Also it said in description to give another weapon after a certain number of kills so it had at least some goal other then endless growing of score. This game kept my intrest longer then all others until I got 100 kills which was moderatly chalenging and the other weapon, which was stronger but not that fun. This game also has 3 types of enemies, not counting different sized zombies which is more then any other game here. So this game wins this competition in my opinion for sure.
i dont really like collabs and this is no different. IT was poorly drawn, the games were boring and n0t that great. i just didnt like it. i dont like collabs
why dont you like collabs?
It was like.... not good. There was no incentive to go anywhere in any of the games, and they were ripoffs of better games, at best. Thing-Thing 2 beats the crap out of the Gravedigger one. Eh... I like the colors though.