I admit that there are some parts of this game that aren't that appealing. It's mostly because you don't have a lot of stuff going on. I found it hard to tell what was ground. At least I was glad that there was some solid black stuff there. I found it funny how easily you died. Okay, flying is a lot better than hovering.
The artwork is fairly decent. It's for the most part a pretty standard game. I think the music is fairly suiting. I guess there were a lot of games about robots around this time. Robot Day hadn't even come out yet.
why cant you hover over gaps its a hover bot
when you jump it sometimes doesn't work + it's for gays
I like the concept, but I cant tell if when and how I land during jump. Since there isnt a build up/land animation. also when you lose, it puts you way back at a checkpoint the player doesnt even know theyve marked. There needs to be visible representation of checkpoints and character animations.
Can't tell when you land from a jump