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Dart 3D

rated 4.17 / 5 stars
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Action - Shooter - Tube / Rail

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Credits & Info

Aug 25, 2005 | 4:28 AM EDT

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Author Comments

An exploration into another dimension (literally). My first attempt at 3D API, the whole game (besides audio) is built with Actionscript - ship and enemies are redrawn dynamically every frame, using trig calculations based on the z axis. 2400+ lines of code, includes an online scoreboard. Game took 2 weeks to code.
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Arrow keys to move, X to shoot, Z or SPACE to bomb, P to pause.
The further away an enemy is when killed, the higher the score.
5000 for game completion.
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Many thanks to the beta-testers in the Flash forum for their input:
T-H, Inglor, -liam-, Foreverkul, Tom_s00, fwe, SpamBurger, SeoulSnake, Mogly, -cherries-, AppleT, Ohls, EggKnight, Keirodious, Johnny_Krysys, TheSwoops, pilloclock, redcheetah, Skater000, Calamaro, GuntherSwanh, Nintendo-Ninja, killer_of_cows, HOLLYWOOD310, Panda_Lock, FetusEater, stinger4948, and anybody else who I may have missed.
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Thanks for playing. Hope you enjoy/enjoyed the game. Depending on how well this version does, I may create a Mk II with more variety, powerups, bosses, etc.
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Rated 4.5 / 5 stars


The idea is pretty unique and the gameplay is addicting. ^_^ I can't find any flaws in this. Despite it's tiny filesize there is a ton of material inside it, even audio, which is pretty amazing. It goes a little slow though, would be nice if it could be speeded up. keep going!



Rated 4.5 / 5 stars


I must say I'm pleased you added sounds, as soon as I started playing I cracked a huge grin at the loop, its totally OLSCOO!!!

Game is as great as ever, addictive as heroin, more original than 98% of the other portal games,and just god damn fun to play.

Still have trouble with bleeding eyes due to those thin tunnel edges, but you get used to it (and I know it can't be fixed).

Great difficulty on the game, poses a decent challenge the first time round, then a greater one in the form of topping your previous score. Theres notmuch more I can say that I havn't said already on the BBS. Just brilliant stuff, anyone who doesnt appreciate this game (3.45 WTF!?) is simply a fool.

Good luck with the next 8 games.

Denvish responds:

Thanks =) I can tell how much you like this game by the number of times your name is/was on the scoreboard.
Thanks for the good luck wishes, think I'm going to need all the luck I can get... sheesh...


Rated 4.5 / 5 stars

another great one by my favorite mod denvish :)

great job. I can't imagine how hard something this complex would be to script. you certainly done a fine job. your API games are so little in size. but they are huge on the funfactor. thanks denvish ^_^

Denvish responds:

Yeah, without audio this is under 15 KB. But I decided against submitting the Pure Code version since people don't seem to appreciate the purist approach... they want to hear some sounds =)


Rated 4.5 / 5 stars

Darn Fine...

That is chuffin' excellent mate - and all for 88k!!!!!!!!!

Im interested to know how you made the 3d ships n stuff... is it all AS?
if so, strip me naked and cover me in chocolate!

well, ahem, not literally, unless you're female and... oh whatever, i'll do it myself!

again, Excellent work!

Denvish responds:

Heh. Yeah, the ships were redrawn with API each frame, the circles are again drawn with API, but put inside MCs and then resized/repositioned according to ship position.
Saw your drum machine submission, very impressed with that, looks really good. I've seen your name in the AP, but I didn't realise you made Flash too. Gonna have another play with it later.

Thanks for the review. And no, I'm not female =)


Rated 4.5 / 5 stars


on, odd_nick, it's not!
it was very good, classic arcade styled game.
try to add more music , a good menu, more powerups,
spaced BG and probably it would be on fromt page
P.S. haven't i seen this on BBS two or three days ago?

Denvish responds:

Yeah, I put it up for beta-testing.
I don't know yet whether I'm going to make a Mk II, but if I do, it'll have a lot more features.