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Programming by Tom Fulp
Art by Dan Paladin
PRESS Q TO TOGGLE QUALITY. Some users may need to toggle it to 'low'.
A = light jab
S = heavy attack
arrows = walk
Experiment with the combo system to kill as efficiently as possible. Meet dad in the bad part of town.
I submitted this 30 minutes early AS A SPECIAL TREAT.
I really like this game, but...
That is all. ^_-
Tom and Dan have done it again
The makers of Alien Hominid have acheieved a new level of greatness. The guns have been replaced with hand-to-hand-to-skull combat. And that's a good thing. A very good thing. The rage meter is purely awesome. It makes the A-bomb hide for cover and is really helpful against the swarms of innocent boy scouts. (Damn you troop 516). Anything less than perfect 10's are immpossible to give to this game. It'd be hard to imagine another even better game than this but the same was said of alien hominid. The future is ahead of us and Tom and Dan and are making the transition easier.
please this is not than funnier to have the weekly
please this is not than funnier to have the weekly feature but its
very good, i like more AH
Fun game beating kids up
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