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Arrow Panic

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rated 2.70 / 5 stars
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Credits & Info

Uploaded
Jun 22, 2005 | 5:49 PM EDT

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Author Comments

-Update-
I added more sfx for your pleasure, and I also added instructions! Also for better preformance, change the quality to medium or low! Enjoy!

Here is one of the other minigames that will be included in The Adventures of Robin Hood! Arrow keys move the guy, and S jumps.. Try to avoid all arrows. Programming by SuperBokey, Art by mynamewontfitin, layout/base engine by Reedo11, and Idea by Espen! If you have any comments or ideas for the minigames or even the real game, visit the Eviludy.net or even the Lostsolution.net forums and tell us!

Reviews


SlamminHotAirBudPornSlamminHotAirBudPorn

Rated 5 / 5 stars

great flash!!!

very nice flash, i def enjoyed it, good j0b:))))


People find this review helpful!

FattyWhaleFattyWhale

Rated 3.5 / 5 stars

(title in work)

^^Good Points^^
Neat little avoiding game. The graphics were pretty clean, and the game got progressively harder, and it became very challenging after a few minutes.

^^Needs Improving^^
On the preloader it says avoid the bombs...just weird. Anyway, I think you should be able to duck to instead of just jumping. You should also fall a little quicker. Towards the end it's nearly impossible to dodge do to this.



TamashakiTamashaki

Rated 3 / 5 stars

Good idea, but could have been done better

Well, it was a really good idea, but you should have made it so that a hole in his hat don't take a life, and if he lands on the arrows, why would he miss a life from that?
You should also make the jump shorter and add a crouchfunction. With some improvement this could be really good :D



SheaShea

Rated 2 / 5 stars

Eh?

The idea was okie. But, why does he get hurt if just his tall pointy hat gets hit?



OtisLordOtisLord

Rated 1.5 / 5 stars

Good visuals.

The game overall had nothing to it.

It was very empty, and started so abruptly that sometimes you die immediatly. It needed some kind of countdown.

It got very hard after the 10'th arrow, or whatever arrow # was the speed change. The physics were a little too slow for the speed of the arows, it made it impossible.

I like the background and the visuals of the character.

The sound was decent. For the involvment of the game it was perfect.

Not such a great game, but good alltogether.