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GreenCastle: DoubleExodus

rated 4.20 / 5 stars
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Adventure - RPG

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Credits & Info

Jun 7, 2005 | 11:42 PM EDT

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Author Comments

This is a full RPG, *not* a battle engine or crappy demo. I worked about a month and a half on this. I always wanted to create an RPG - so I hope you enjoy!

Sequel to GreenCastle: Pawn Pillage (which has been removed due to being broken in Flash Player 9).



Rated 5 / 5 stars

Hard but good. Its like your the guy,or at least what i felt. Its pretty good for 2005


Rated 5 / 5 stars


This game is very good. I don't know if you complain about the graphics or not, but this was made back in 2005. (or at least submitted in that year) So yeah, compared to that it's a rare gem. Okay, I admit, the movement should be able to move with the keyboard, that's true. But seriously. Good music too. (yes, I'm talking to those who made the music) If you get my point, then overall it's a great game. You could be able to see what element is that icon in the submenu too. It's hard to indentify them this way. But still a good game. Submenu takes a while to get used to. I think. But a very good game. Deserves a rating of 5 from me, and an overall of 4.22. (it was that when I wrote this) You get 10 stars from me. Looking forward to older games. Also, I favorited this.


Rated 4.5 / 5 stars

Great RPG

I'm much like KyleFer below, in that I first played this years ago, couldn't finish, and came back later. I don't think I ever defeated the final boss the first time.

First time I fought him this time, I lost GC before the boss ramped up in power. I still had him, until he surprised me with mute. The next time, he took out Kris, then Biff, and I finally had it with the b*stard.. I took him out with GC alone, after a long hard fight. I like being able to win through a huge struggle in a game. The controls and inventory/character screens are awkward, but at its core this is a great RPG.


Rated 5 / 5 stars



sorry. THIS IS AWESOME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


Rated 3 / 5 stars

Good music

It's pretty good, except for the fact that you moving with clicking arrows instead using the keyboard. The fights were logical and good, but you need to put work into those, there should be swings of the swords...etc. just some way to show different attacks, speaking of that, you should also add more attacks and maybe some upgrades.
Keep up the good work!