Everbound: QFF

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Before there was Square Enix, there was Squ. Since the humble beginnings of Squ, Final Fantasy games have been released as regularly as Windows XP patches. The first was an instant hit, but upon the release of the second, mass confusion erupted. People didn't understand how a game using a word so ultimate as 'final' could have a sequel. Nevertheless, they continued to buy each game as they were released.

Now, determined to stop the production line of future releases, and free the overworked game sprites, are three young heroes from an already planned for 2008, Final Fantasy XXVII. Realizing they lack the power to take on a major corporation, they approach the legendary Union Master to request a union
formation. He informs them that they must first be proven worthy by collecting the three SquWoo stones from various random monsters. They set out on their journey...

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oooooooooooooooooommmmmmmmmmmmmmmmmmm mmmmmmmmmmmffffffffffffffffffffffffff ffffffffgggggggggggggggggggggg!!!!!!!

hehe fail

it was kind of good


i agree with thombom1931


I cannot believe that someone who is on newgrounds was capable of making fun of final fantasy without making a game that sucks in itself. This game had the things I like:
1. A good back story
2. A touch of humor
3. A nicely made level up/attribute increase system
4. A good selection of armour, weapons, and spells.
5. A useless weapon/character that turns out to be useful.
6. Good effort!

Midget3 responds:

Thank you!

However, make no mistake. Konnichiwa has never been useful.

Make another MAKE ANOTHER!!!!

Wow, this is one of the best games I've played on NG, The graphics could be better btuut, u must make a sequel MAKE A SEQUEL!!!!!

Credits & Info

3.54 / 5.00

May 19, 2005
7:08 PM EDT
Adventure - RPG