Cool game. Carries your signature style well and has simple, rewarding gameplay. Although, one glaring issue is not the difficulty itself, but in the way the player can exploit it. Once I reached the fetus form I had a great deal of control over my dumpling. So WHY would I throw it when I can simply manuever it around with the mouse and avoid hits much easier?
It seems bouncing the thing would be nearly suicidal at that point. Another big problem is that there's no post-hit invulnerability. If you fly into a cluster of enemies, you can get all four hits in a single second, which in my tastes goes beyond the realm of difficult and becomes simply unfair. Other than that, the variety of modes keeps you entertained, and the music is fucking awesome.