wow! i am IN LOVE with this one!
could use some instructions.. but this so very addictive!
ooooh and pretty darn cool power ups! loved it =D
I actually really liked this game.
Well done. Loved the power ups, especially the bar telling how long they last.
No instructions, but it's pretty simple to figure out... Keep "picking up" (by touching) blocks that are the same color as you and avoid the others.
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Could play it all day.
Starts a little slow, but it soon speeds up. The power-ups are excellent. It's a lot of fun. There is nothing bad I can find to say about it.
About as fun as the original.
how I played this
Played 1x with mouse, 1x without, then about 4 more times with (getting to level 3 a couple of times).
some selected aspects
+++ Some interesting power-ups. I specially like '6th sense'. Nice programming.
++++ Solid gameplay.
+ morphing squares add visual interest
+ Levels encourage replay and lend a greater sense of progression.
--- No personal high scores recorded.
-- I always feel with games like this that we should be able to start at a higher level to eliminate the boring easy part. In this game, maybe we could have the option of starting at the start of any level we've completed.
- You could do more yet to change the visuals of the game. Maybe introduce a bg, change the tune, give the blocks textures?
- The way the squares are coming isn't 100% clear. In the original, there was always one of each colour coming from each direction. Here, it's not so easy to work out where the next one will come from.
You've expanded on the original game well. Some fun additions.
However, I was never entirely sure about the whole addition of random power-ups. It just seemed to dilute the core gameplay.