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rated 3.63 / 5 stars
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Skill - Collect

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Credits & Info

Feb 4, 2005 | 8:27 AM EST

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Author Comments

Not an original game idea, but my take on it ( with a star trek twist )



Rated 3 / 5 stars

Meh, not too bad.

I got bored way to quickly. I suggest putting in difficultly levels, the lower the difficulty, the less ships per colour, or adding like and arcade mode sorta thing, where player can choose how many diff colours and ships per colour


Rated 2 / 5 stars


It was very average, i found it very difficult and it wasn't even that fun. Good animation though.

ps. music was a bit shite


Rated 3.5 / 5 stars

Needs better coding

I love the concept, it's a game based on both skill and luck. It's addictive and very fun.

I did notice though, a few flaws the might be corrected with the next version maybe? It seemed like every time I was about to complete a level I would end up with 2 ships of opposing colors flying right on top of each other for 15-30 seconds at a time which I might point out may not be a lot in REAL life, but in your game, 30 seconds is a huge fraction. Also, It seemed like some of them like to float on the edges for prolonged periods of time keeping me from completing the stages as well. Outside of that, the rest of is pretty cool.



Rated 5 / 5 stars


Well, I'd vote 8 or 9 out of 10, but some dipshits are voting 1 or 0, so VOTE 5. I don't think it's too hard - it took ages to complete, but I always had about 5 minutes to spare. (You are now feeling the wrath of "front page". Scores always drop as peoples expectations are raised...)

The only problem I found was that just as when drawing in flash normally, the faster you move the mouse, the less detailed the line is. I want a detailed line when I move fast! :(


Rated 5 / 5 stars

cool :D

it was really cool, I just got a bit bored (yes, I'm done with games very fast) made it to lvl 4 then I closed it. super cool game though, cool cool cool :)