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Marble Down 2

rated 2.80 / 5 stars
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Credits & Info

Dec 17, 2004 | 1:47 PM EST

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Author Comments

Current score is around 2.80 - Please keep up with the good votes I really want this to go somewhere!

Again - Based off XxXoldsaltXxX Falldown.

I managed to get version 2 done today, it looks quite good in comparasson to V1. I did everything you guys said in the reviews you guys left me, including new kick-ass music.

New Features:
+ The ball fades in and out
+ More obstacles
+ 3 Difficulty Levels
+ New Music by Aphex Twin
+ New colours




Rated 2 / 5 stars

game, but nothing

I started on easy, found it too easy, thought 'what the fuck am I doing', then closed the window and played on hard.

I got ???? points, died, then saw no reason to try again.

------ I'm really disappointed - you STILL don't show our final score at the end. That's, like, vital!

+++ I liked how on hard there's more than one thing on-screen at a time. It kinda means it's about stacking up thoughts in your mind as well as just reacting quickly.

-- I preferred the original music. Suited the frantic nature better.

Flashing ball seemed pointless.

As mentioned below, you really added nothing to this idea. Not a terrible game, but nothing new.


Rated 1 / 5 stars

That sucked

Those games are usually fun, but by the time i had 100 points i was board(not bored...
BOARD... so no corrections.) Also, to offer "constructive criticism" suggest that you deserve it. Which, you most certainly do not. So stick to easier things than entertaining and go like in a dumpster. Don't worry, you are allowed to reproduce with dead, 1/2 eaten chickens and live rats. MAle live rats...


Rated 2.5 / 5 stars

wasnt that great...

Not alot of thought put in, horrible music, bad graphics, and no point. I have more fun walking around in circles. But, it was sorta decent, and better than i could do.


Rated 5 / 5 stars


It resets at 999.9.. my eyes are bleeding.


Rated 2.5 / 5 stars

An average game

This concept has been done before, and not to sound harsh, but you really haven't added anything different. If you're willing to put more effort into it, I might suggest an insane mode, just for those who really want to challenge themselves. Also, check your code. The ball can still fall through the crack as long as the halfway point is over empty space, meaning the other half of the ball somehow slides through solid wall. Graphics are good, but the fading ball makes it kind of hard to determine the exact location.