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Uniwar Level 2

rated 4.12 / 5 stars
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Action - Shooter - Tube / Rail

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Credits & Info

Jun 11, 2000 | 10:18 AM EDT
  • Daily Feature June 12, 2000

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Author Comments

Be sure to check out my NG page for info on the upcoming Uniwar novel (now titled The Ideal Soldier).

Check out the new prequel to this here:
and the enhanced Flash 8 version here:

Note: This Flash game is Nintendo Wii compatible.
This Flash game is in no way associated with the Uniwar iPhone game. This game predates the Uniwar iPhone game by nine years.

I know it's freakin' hard, but I have beaten it under the current flash player (it was much easier with player 4 as it ran slightly slower). The key to defeating the boss is not to worry about the ships. The damage they do isn't that much, but to throw everything you got at the cannons, then at the mothershop's bulb. As for the miniboss before it, just shoot the head all you can, as fast as you can, and dodge the mech as it flies at you. For the miniboss at the very end, the truck is filled with munitions, so obviously, hammer the crates all that you can and it'll blow up with you flying right into it.

Although this level hadn't been graphicslly updated like the first level, feel free to play it anyway.



Rated 2.5 / 5 stars

its way easier in this one

the other one is impossible(not really,i know)

Doomhammr responds:

i know, i have a nasty habit of making stuff to hard to beat. hopefully, the next one wont be so bad.


Rated 2.5 / 5 stars

I've seen better

Level 1 was much better and easier,
but this wasn't so hard.
What's up with the truck?
It's some coinsidense that the guy went down on the planet and got behind an enemy truck.
It was too easy.
This game was no real match.

Doomhammr responds:

maybe the truck was shipping supplies to the battlefield? if you can beat this, you're better than the guy who made it.


Rated 2.5 / 5 stars

Looked a bit rushed

I know how an anim looks when it gets rushed. I do it all the time. Graphics could have been GIF with transpacent borders. Better graphics, easy to use multiple instances with out a download slow down.
Music was "RIGHT" for the purpose i guess.


Rated 2.5 / 5 stars


the first one was better this one is impossible i barley beat the first boss how the hell am i suppost to kill the second one with my life bar at about 1% full

Doomhammr responds:

yeah, it WAS possible back in in the day of flash 4 when i made it. now that the flash 5 and 6 players are out, its fucking impossible because for some reason macromedia decided to speed the framerate up. anyway, the fact that it WAS playable is no excuse because godzilla also WAS a little bitty lizard.


Rated 2 / 5 stars

(title in work)

^^Good Points^^
It was kind of cool how you added the cutscenes and such into this to give it that cinematic effect. Challenging game and pretty fun to play around with.

^^Needs Improving^^
As is a flaw in most games, detection wasn't that good. You couldn't hit the entire body of an enemy, you had to hit them in certain spots, which was really annoying. Also, increase the framerate a bit to make things smoother.

Doomhammr responds:

Thanks for the response. As you can see, the framerate in many of my future Flash movies have been increased for smooth animation. As for hit detection, of course you can only hit enemies in a weak spot. I will however let you hit the enemy everywhere in future installments and that some damage zones will cause much more damage than others.