Crack Shot

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UPDATE Nov. 9 (Halo 2 Day!): Holy hell! thanks for the front page guys! With that, I think I'm finally motivated enough to finish up several of my current projects (some of which are award potential)
UPDATE:I fixed the glitch where you couldn't kill the finale enemy :) Along with that, I also added in a cheat code, can you figure it out? (It's actually what I used to debug each enemy :P)
Here's a fun minigame I threw together today!
The gameplay is actually dated back to the original kirby game for the SNES, where a bonus game (I think it's called "Quickshot") was unlockable to play that matches this. This game has more levels though, the original minigame has 5 levels.
I hope you guys like this fun remake! Can you make it to the 10th and final level?


·.Not bad.·

This game was not bad at all. i liked it it was fun ..

Good game creater..

TheComet responds:

Did you get to the End of it? :)


No depth to this game. I'm not even sure the AI gets any harder as you progress through the 10 levels. I beat it, first try.

Nothing Special here.

TheComet responds:

I gets harder and faster after each enemy.
the first guy waits a second, the second one half a sec.
after the 5th level, it's under .1 of a sec


I enjoied it, tho it was kinna bare, i liked nice game concept

TheComet responds:

It's bare since it's pretty much the bare engine with a couple redeeming qualities. V2 will be alot better since I'll be ading loads of new features now that the hard part of making the core engine is done.


The buttons need to be fixed. Its also not a very good game idea.

TheComet responds:

if it's a bad game idea take it up with nintendo, they made the original

too easy

fucking boring after while!!! boring!!!

TheComet responds:

how is this too easy? once you hit level 5 you have under .20 of a second to press space, and at level 7, you have .6 seconds to press it.

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Credits & Info

3.07 / 5.00

Nov 8, 2004
5:00 PM EST
Skill - Other