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The Arena -Beta-

rated 1.97 / 5 stars
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Aug 28, 2004 | 12:06 AM EDT

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Author Comments

Note: The full version is out for those of you that don't know, go check it out.

A forum contest pushed me to make this.

There is no preloader, but it should load relatively fast, there's like 2 sounds in it.

This is my project, called, The Arena.
It's a very simplistic Flash RPG. There is no overworld, mainly because it wouldn't make sense with the storyline.
You use the mouse to do everything, it's NOT active time, so you can think things through before you act.
This is what I like to call the beta. The story actually isn't there yet, and It has really bad graphics. But it does feature random enemy draws, leveling up, and skills! Although this version has many bugs, they wont be in the final, for instance it always takes 200 experience to level up, and after about 2 levels, enemies give you way more than 200 experience. So you'll be having a godfest at like level 5. There are weaknesses too.

Just give it a try, you may enjoy it.

Things to know: I am completely re-making this, I'm almost done with the remake, which has an ending, and a storyline, also there is equipable armor and weapons! neato. Oh yeah, it'll have a preloader too.

Anyway, this proves I have come along way from my little PDA emulator I made two years ago. Enjoy. :)



Rated 3 / 5 stars

((( DIFFERNT )))

I like the use of color and different options, could have useed some backround music though, it was entertaining though, the skills menu i couldnt get out of it, maybe its a glich of some sort, anyways nice game, it was fun...



Rated 3.5 / 5 stars

good, now put it to use...

some kinda storyline(little boy and some gangsters may be...boss?...) and some music, and work more on the movement. more flash use and this game can get some pretty good ratings


Rated 3.5 / 5 stars

A nice idea

It could still use some work, but it was entertaining for a few minutes. More sound would be nice. I look forward to an update.


Rated 3 / 5 stars

Needs some work

But overall I liked it - You should fix the randomness of hit/miss and enemy attack strength, nice job


Rated 3 / 5 stars


Well, since it didn't start once it was loaded, you didn't need a preloader. But for future reference, if you submit an animation, make a preloader so the viewer can know when it's done loading. Also, you need to include a tutorial, as it was pretty confusing trying to figure out how to play the game by myself. And don't make your inventory just sit there, make a button where we can open and close it. Your drawings are decent and the game overall was average. Work on more interaction in the game. Nice try.