Oh hell yeah
pwn! I love it.
Happy Clock Day, yadda, yadda, yadda, don't watch if you hate clocks.
This was part of a collab that was never finished. I fixed it up and decided to submit it as a second clock day movie.
-Happy Clock Day,
Canuckles.
Oh hell yeah
pwn! I love it.
The 1st Anthopomorphic Animal Clock, YAY!
Canuckles, i love this flash
hope to see more flash with your character soon :)
p.s. I am proud to say your the 1st Anthropomorphic Animal Clock in the Crew (Despite the "Rayman" style for making the character's movements a bit simpler)
No, I'm not. Da Dinictus and one or two others are my predecessors.
ooohhh lol!
that's so funny I was rolling on the fucking floor. but I don't know why it was funny. maybe I was high. just kiddin. good work.
thnx.
PS: Wacky Tobacky!
Happy Clock Day 2004! (47)
Speech bubbles instead of traditional subtitles. Nifty and different! And this is probably the only example of a clockflash from CD2004 with the author's own voice on his own character, methinks.
Anyway... really nice look to it, even the watercooler is nicely done. You (Canuckles) sure do have a lot of empty space in your body, BTW. heh. It was a very very short one-liner but somewhat funny and worth watching. I think perhaps it'd have been better had you explained either in the flash or in your author comments... what exactly the original collab was gonna be about. Because as it stands, we're left to wonder how this was going to integrate with other people's work... and personally, I can't even begin to imagine or speculate. You've left us curious and ignorant! ;_;
Happy Belated Clock Day 2004!
Thank you for your feedback!
The original Collab was going to be a collection of shorts depicting conversations around the water-cooler at a workplace.
6.5
Maybe it is just my attention span, but I felt the pace of the movie could of been a little quicker. Otherwise, it was a funny and original little movie that proves the Clock Crew is at the top of their game. Nice character designs, but I would of liked to of seen more motions and movements from the characters. Nice job, and I hope to see more from you.
Ryan