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Space Caverns

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Author Comments

Have to manouver you spaceship through some small caves.
Still a few things I need to add, still have to finish the "how to play" and make the gameover screens and Congratulations screen a little better.
Both levels are a bit easy.
Controls: Green level - Space bar only
Red Level - Left and Right arrow keys

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Cool graphics

This was a cool little game, Ireally like what you have done here with the graphics and the sound/fx was not half bad either, and the music ofcourse it all came together and there was notbad gameplay, a fun overall game here with some cool graphics. anyways untill next time keep it real.

Its pretty solid if you ask me.


Not a bda idea, but poorly executed.

I don't mind too much that this is unoriginal, after all, I've enjoyed multiple games with the same game-rules employed.

However, the level design and presentation is a bit off.

1 - have instructions stating what needs to be done.

2 - have a little meter showing how far you are from the exit.

3 - have the ship explode

4 - have the levels start off easier and gradually rise to their maximum difficulty.

Actually, I'm not sure that making each game-type a single level is a good idea at all. After all, it's a real pain in the arse having to replay so much you've already done. INstead, if you had only 1 game-type, but had multiple levels, only having to restart the current level if you die, that would be better.

Or maybe you could have 2 game-types, but sorta have them rotate, like Axelay on the Snes.

In any case, good luck with future projects.

Stay funky,

KentuckyJones responds:

WOW, thanks for the real constructive critism. Now I feel like jazzing up the whole game.
The ships not blowing up.. I didn't to that out of laziness but its somthing everyone has pointed out lol.
I have realised how hard it is, I guess I'll go and change what each lvl looks like, I'll also make them look nicer.
I'll probably just keep it as 2 separate games, I don't want to make it into a full fledged game.


It was WAY too hard. I could hardly last more than a few seconds on both levels! Its a nice simple idea for a game, I like that helicoptor and worm game very much (I'm assuming thats were you got the idea from). The sound was nicely looped.

KentuckyJones responds:

Ye it is way too hard, even I can't finish it half the time lol. I got the idea off of thatworm game, I can play that for hours on end. Thanks for the review.

idea was good,but...

...that was too hard!The green one wasnt easy and the red one was harder!!!

KentuckyJones responds:

lol actually, the red level was supposed to be the easier one haha.
I know its far too hard, it even takes me 10 tries or so to get through them.


i mean this is a cool game but why have 2 types and make the green way to hard?

Credits & Info

3.14 / 5.00

Oct 25, 2003
7:08 PM EDT