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Microcosmic Shooter

January 12, 2011 –
April 25, 2012
This entry was deleted.

Here is its eulogy, a collection of the kind words written about it while still among the living. They shall live on forever in its place.

Author Comments

Name: Microcosmic Shooter

one day, you see a mosquito when you are brushing, but you become small during you kill it. you need to collect some tools to battle with the mosquito and become normal. can you collect all tools and overbear it?

use mouse to play.


Hilarious translation. Great game anyway.

its fun , its new , good idea , the 2 only down i saw : hav to restert everything when u die and it was too short , could have let us try to make the weapon instead of making them auto , and maybe not telling what are the weapon before getting them it kinda kill the surprise ... but overall a good game and i hope there will be a second

Liked the concept and the art was really good. But I died at the boss And had to start over?? that's not cool...

I think this was the first adventure game that I completed without using the walkthrough! I loved that what to do was logical not just completely random (like many adventure games). Also liked the added shooting part of it, kept things interesting. Can't wait for the next one!

Mixing elements of an FPS and an adventure game seemed at first like it was doomed to failure. But boy, was my first impression wrong.

The great thing about this game is that it's not like normal adventure games. It's not about trying every single item in your inventory to find the one that works. All of the puzzles flow with logic, the clues are subtle but useful, and all the items are within relatively plain sight.

The challenge in this game comes not from understanding the insane logic of the programmer, but from a test of skill--in this case, a bit of shooting. If more adventure games emulated this method, the whole adventure genre would be a thousand times better. As it stands, only masters hope to complete the usual slew of adventure games. And I, sadly, am no master.

I'm looking forward to a sequel that has the one thing that this game was missing--a heavy helping of plot.


Stats, Info & More

3.89 / 5.00