Coding question 2007-05-05 18:00:24
I'm planning this game that has button timing sequences like in God of War.
Like for instance, an animation is playing where a charecter is running and he needs to jump a gap.
A symble with the letter "A" is displayed in the top center of the screen.
If they push it in time, the animation plays where he jumps the gap.
If they don't, or push the wrong one, the animation plays where he falls and dies.
I'm just an animator, and I've spent a great deal of time trying to learn code, but I just can't grasp it. If someone gives me a model code, something I can use interchangeably, changing instance names where ever needed and such, I will gladly credit you as programer for my game.
This is not a collab or anything like that, but if you wish to see some of my work to see if I'm for real or not, here are a few links of mine: