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As: Main

71,767 Views | 38 Replies
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Response to As: Main 2007-01-13 12:46:19


ADVANCED - GENERAL
AS: 3Dimension - Basic by -dELta-
AS: 3Dimension - Intermediate by -dELta-
AS: 3D: Very Basic Wireframe by Begoner
AS: 3D: Wireframe by Disarray_yarrasiD
AS: Actionscripted Tweens by BleeBlap
AS: Angled Distance by 23450
AS: API by -liam-
AS: API 3-Gradient Fills by Inglor
AS: API Curves by Glaiel_Gamer
AS: API Fading by True_Darkness
AS: Ball Angle hitTest And Bouncing by Khao
AS: Binary Increasement by Inglor
AS: BitmapData - Basic by -liam-
AS: Circle to Line hitTesting by Inglor
AS: Closest Proximity (AI) by 23450
AS: Components by -dELta-
AS: Faux Tile Boundaries by GooGum
AS: Line to Line Collision by Glaiel_Gamer
AS: Math - Exponential Functions by Sekky
AS: Mechs - Vector Arithmetic by Sekky
AS: Modular Programming by Inglor
AS: Nested arrays by arby
AS: Non-Tilebased Pathfinding by -dELta-
AS: Numerics - Recursion by Sekky
AS: Scoreboard Protection
AS: OOP (Object Oriented Programming) by Inglor
AS: OOP Classes by authorblues
AS: OOP Classes For Morons by Johnny_Krysys
AS: OOP Packages by Newsdee
AS: OOP - Static Properties/Methods by authorblues
AS: Prototype, Proto & Inheritance by BleeBlap
AS: System Capabilities (Flash-PC Communication) by Inglor
AS: Tile-based Game Development Map by Inglor
AS: Tile-based Line-of-Sight Algorithm by zoohl
AS: Tile-based Pathfinding by -dELta-
AS: Try And Catch (Error Handling) by authorblues
AS: Trigonometry by BleeBlap
AS: XML by Inglor
AS: XML For Online Interactivity by -KhAo-

ADVANCED - SPECIFIC
AS: Art-based Normal Detection by Glaiel_Gamer
AS: Flash Game Instant Replay by Cojones893
AS: Key Queue by Inglor
AS: Maze by Begoner
AS: OOP Inventory System by Afro_Ninja
AS: RSS Class by authorblues
AS: Syntax Checking Stack by Inglor
AS: XML Sockets - Chatroom by Ninja_Chicken


Hi there!

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Response to As: Main 2007-01-13 13:13:51


At 1/13/07 12:45 PM, jmtb02 wrote: list

lol, you could have deleted the post I made that was a broken link, instead of just removing the correction and leaving the original :P

Anyway, good job on keeping the list compiled.


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Response to As: Main 2007-01-13 13:17:31


You DO understand all the topics still link to the old one right?

Response to As: Main 2007-01-13 13:20:58


At 1/13/07 01:17 PM, Inglor wrote: You DO understand all the topics still link to the old one right?

Yeah, is there any way of getting the admins to switch the numbers on the AS:Main threads you think?


At first there was nothing, then it exploded. - Big bang

Response to As: Main 2007-01-13 14:40:11


I think it's awesome that you brung it back :).

It prolly won't be updated because as Denvish said in the previous AS:Main:

(not accurate):
People are searching every corner of As:main and flash for a subject that hasn't been covered.

In other words, everything has pretty much been covered.

I only see this as a reference and hopefully a place to learn AS3 in the future.

But even still, I'll do my best to try and cover uncovered stuff (or atleast work further on small subjects which weren't entirely covered).

Good luck building this up :).

Response to As: Main 2007-01-13 15:44:35


Ah FUCK, sorry John, deleted a pointless post on page 1 before I realised you'd posted the list on page 2.

And yeah, it's a good point Inglor (HI, BTW), all the topics do point to the original thread. I guess it would make sense to ask liljim to re-open that and continue over there. I'll email him and see if he'll do that for me.


- - Flash - Music - Images - -

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Response to As: Main 2007-01-13 16:13:27


OK, apologies for the flippety-floppeting, but since all the tuts link to the original AS: Main thread, it makes sense to bring that back. It's over there.


- - Flash - Music - Images - -

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