At 4/24/03 07:52 PM, SeikenSamurai wrote:
About your awesome idea, would we fight eachother, or fight other things?
It could work either way. We could fight as a team, in pairs, or independently. We could fight eachother to train, or gain levels and such.
I am still not to sure how this will work.. But we should establish a few things i.e. A battle system,
That's a biggy, more than likely it'll be turn based. That would work best, in my opinion.
how much exp we get from monsters, what items we get from monsters,
There could be a large array of monsters, each giving their own set amount of exp after defeat. Items would be random, but we should think up a bunch, ie: potions, elixirs, the odd weapon or armour.
how much damage our abilities do per level, a world map, how much str, dex, mana, life or whatever we get per level, how/what our characters will be like.
The damage, and abilities would of course be dependant on character class. We could either do the same amount of damage each time, dependant on method of attack, or roll some dice to randomize the damage given, and taken.Each time we level up, we could roll a die or two again, to see how many points we get to add on to our attributes.
I could draw the world map, I am pretty skillful in that art.
Alright, cool. I think I have a fairly good idea of how things would work, so if people would specify on certain things, I may be able to clarify.