Hey guys,
I'm making a game in flash but I have a problem..
<I'm using Macromedia Flash Professional 8>
I want a certain sound's volume to increase, while others remain at their current volume.
the only code for volume changing is: setVolume (Sound.setVolume method)
so it'll be like:
mysound.setVolume( x )
but, when I use this code, ALL volumes will change, while all of those sound objects are in other movieclips. Is there any way to do this?
Tnx!