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As: Main

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Response to As: Main 2007-04-04 19:21:55


Response to As: Main 2007-04-06 21:53:57


Could you please add AS: Id3 Tags in with the Intermediate section? Thanks.


postcount +=1;

Newgrounds Photoshop Headquarters || Don't use MS Paint! Use Aviary!

SING US A SING YOU'RE THE PIANO MAN

BBS Signature

Response to As: Main 2007-04-09 07:02:28


Can you paste this in usefull links?
BIT-101 Tutorials

Response to As: Main 2007-04-17 01:49:35



wat

Response to As: Main 2007-04-17 07:02:54



Grah i feel so unknown, SK8MORE god damn :/ EvanHayes seems like a much more serious name than sk8more,so i changed it.

Response to As: Main 2007-04-17 10:48:00


AS: Textfield Fadeout

compliments sk8more's tutorial

Response to As: Main 2007-04-20 16:11:18


AS: RPG Movement

this is very different and much more accurate and faster way of making rpg overworld movement 8D


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Response to As: Main 2007-04-22 09:50:15


OH NOES!
"AS: Bitmap Screenshots by Paranoia" link is not correct D:
it should be: http://www.newgrounds.com/bbs/topic.php?id=63 8563

Response to As: Main 2007-04-24 15:31:35



Grah i feel so unknown, SK8MORE god damn :/ EvanHayes seems like a much more serious name than sk8more,so i changed it.

Response to As: Main 2007-04-27 21:42:41


Umm... I really appreciate this whole thing, but can you include something on Action Script 3.0.

I'm also a total noob so if you know something I don't that would be nice. (Like using actionscript 2 instead of 3 in Flash 9).
Thanks

Response to As: Main 2007-05-12 21:06:53


At 4/27/07 09:42 PM, Vega-034 wrote: Umm... I really appreciate this whole thing, but can you include something on Action Script 3.0.

I'm also a total noob so if you know something I don't that would be nice. (Like using actionscript 2 instead of 3 in Flash 9).
Thanks

There's an AS3 main for AS3 on its own.

Response to As: Main 2007-05-20 14:10:44


i'm sure i saw something on how to render dynamic text as a bitmap...


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Response to As: Main 2007-05-31 14:59:04


Say, is there anything, about having a gun move with the mouse for a First Person Shooter in any of those?

Response to As: Main 2007-06-05 15:10:09


Kinematics - Video Tutorial by authorblues
This link is dead :(
just to let you know.


I have done the deed. Didst thou not hear a noise?

BBS Signature

Response to As: Main 2007-06-23 10:09:42


Possible to record audio from a microphone?


cogspin

Response to As: Main 2007-06-26 16:49:27


How about one on how to stretch flash and it's contents to fit each type of browser resolution...
Ya know, screen.width


Hello, from the past!

[ PHP: Main ]

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Response to As: Main 2007-07-06 01:08:00


i am making a slider image puzzle games my problem is i read all article about AS in "collision" but nothings works, imagine you have two square (square1,square2) what i want to happen is the square1 must not pass through with the square2 it is like walls to each other ether i can use the drag and drop or the cursor key up, down, right, left...

i know everyone of you already played the puzzle slider games could somebody help me out with my problem please! an FLA.. of yours that i can download can be very helpful on me. even a simple 2 square..

thanks in advance guyz!!!! GOD BLESS

Response to As: Main 2007-07-15 02:16:08


Can someone please post a tutorial about Platformer AI, like in Alien Hominid. Not like something else. No top-down AI.


AS: Main || AS3: Main || <-- Useful links.

Response to As: Main 2007-07-30 16:18:44


wasn't there one that told you how to protect your actionscript from being decompiled and viewed? I can't find it on here


f

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Response to As: Main 2007-07-30 16:24:00


At 7/30/07 04:18 PM, Spectacle wrote: wasn't there one that told you how to protect your actionscript from being decompiled and viewed? I can't find it on here

No flash is completely safe with decompilation.
The closest thing to it on here is the As: Specific Anti-theft Protection.


Why not send me a PM, or visit my User Page

BBS Signature

Response to As: Main 2007-08-01 08:52:57


Isnt there a rule about bringing up old topics without a good question?

Response to As: Main 2007-08-01 21:00:06


I am honored to post in the greatest thread ever.

Response to As: Main 2007-08-06 05:26:17


usefull topic

Response to As: Main 2007-08-06 05:27:21


I dont get it. How come this is back?


- Matt, Rustyarcade.com

Response to As: Main 2007-08-06 05:28:31


At 8/6/07 05:26 AM, RustyGames wrote: I dont get it, how come this is back?

It's back because Black-blacky posted just above you.

At 8/6/07 05:26 AM, Black-blacky wrote: usefull topic

Although practicality beats purity.

Errors should never pass silently.

In the face of ambiguity, refuse the temptation to guess.

Response to As: Main 2007-08-06 05:30:54


At 8/6/07 05:28 AM, Montycarlo wrote:
At 8/6/07 05:26 AM, RustyGames wrote: I dont get it, how come this is back?
It's back because Black-blacky posted just above you.

At 8/6/07 05:26 AM, Black-blacky wrote: usefull topic

?????
As:Main was locked quite some time ago. It is now unlocked. Why


- Matt, Rustyarcade.com

Response to As: Main 2007-08-06 05:33:38


At 8/6/07 05:30 AM, Rustygames wrote: ?????
As:Main was locked quite some time ago. It is now unlocked. Why

I dont remember it ever being locked.


Although practicality beats purity.

Errors should never pass silently.

In the face of ambiguity, refuse the temptation to guess.

Response to As: Main 2007-08-06 05:37:37


At 8/6/07 05:33 AM, Montycarlo wrote:
At 8/6/07 05:30 AM, Rustygames wrote: ?????
As:Main was locked quite some time ago. It is now unlocked. Why
I dont remember it ever being locked.

Well it was. And now I've taken up the first post. Denvish, when you update this, could you say why this has been unlocked?


- Matt, Rustyarcade.com

Response to As: Main 2007-08-06 05:37:39


id lock it so you dont have to work out what page the as links are on.