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MilkyTracker! - A Simple Introduction to a Great Free DAW

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This is a simple guide/introduction to MilkyTracker,

a free DAW that I don't believe too many others use/know about.

I'm writing this because I wanted to help out another

NGer, but thought hey, why not make a thread so more

people can see?

I want to start out by saying, "I am by no means a professional, or expert" in making music, or even the software itself.

Everything I know has been completely self learned, and I'm not against a more knowledgeable person hopping in to offer better advice or tips.

I simply want to offer an easy to follow guide for

Milky, because some things can be confusing at

first glance.

Also, I writing this with a phone, so if it's formatted

all weird, that's why. :P

I also hope more users will use this instead of

pirating FL, or using those loop apps that aren't welcome here.

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Ok, so when you first open MilkyTracker,

you might be greeted with this message:


This is because MilkyTracker is some pretty

old software, but still works in most cases.

For reference, I have MilkyTracker installed on a

Amazon fire tablet, as well as this phone I'm currently

writing this guide with, and it runs fine on both, with an

occasional graphical bug here and there.

Click past this screen and continue.

MilkyTracker might also throw up a few more error messages, but all is good. As long as you aren't experiencing any crashes, it will more than likely run on your device.

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Here it is.

This is the home screen for MilkyTracker.

There's a lot here that can look into intimidating, but isn't

hard to understand with a little practice.

I'll try to go over some basics, and a few other odds and ends with using the software. There's a lot here, and quite

a few features idk how to use, but I'll explain as best as I know!

So, first things first, I'll explain instrument creation.

See, unlike a lot of modern DAWs, MilkyTracker doesn't come out of the box with preloaded samples to use.

You'll have to make, (or as explained later) or import

those on your own.

Click "Sample edit", which is abbreviated as

[Smp. Ed.], and you will be taken to this screen:


This is where you can create, edit, or import

samples. If you were to try and compose a song without

first providing a sample, you won't hear any audible noise.

A lot of first time users will mistake this as the app not working. (I did so myself, and even rage uninstalled the app originally XD)

But you only aren't hearing anything because you need a sample first. So let's create one.

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Tap the menu button in the lower

left hand corner, and this sub menu will pop up:


Tap [New] to open the sample creation menu:


Set your sample size to 50.

You can do this by highlighting a number character,

and taping the delete [Del] button to delete characters,

then tap the number buttons to enter.

You can also enter via keyboard, by taping the yellow

flower icon in the upper left corner of the screen.

After you've created your new sample, a lot more options

will light up on the tool panel.

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Press the Wave [Wav] button....

No sound right? Now press the [Draw] button,

and tap around on that yellow straight line.

(Which is an empty sound sample)

Tap the check box beside the [Forward]

option, then press [Wav] again.

All of a sudden, now sound is playing~

What you've just done is create, and then

edit a sound sample, via MilkyTracker's

built-in draw tool. Now, more than likely,

the resulting sound you just heard was probably

pretty off sounding. So let's create a better one!

Following the steps from earlier, create a new empty sound sample, and set the size to 50 again.

However this time, we'll be using a generator.

MilkyTracker's generator tool, can create a pure tone of a basic sound wave.

Open the [menu] , tap [generators],

and this sub menu will pop up:


For now, we'll click sine, so we can generate a pure sine


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After sine has been clicked, this menu will open:


By default, Volume of percent will be 100.00

And Number of periods will be 1.0.

Now again, all I know has been self learned,

so I can't explain to you what "Number of periods" means,

but, what I can tell you is, having a lower number of

periods will create a lower more flat sounding tone,

while having a higher number creates a more high and crisp sounding tone. Don't add too many periods or the result will be ear piercing. Lol

We want something in the middle, so change the periods

from 1.0 to 3.0

After it's been set, tap [Ok] and your new sine sample

will be created.

Let's listen to it! But first, if you recall from earlier,

when we made the first sound, we toggled from

[no loop] to [forward], so I'll explain what this list of

four options do.

[no loop] will play your entire sample from start to

finish once, and once only.

If you select [forward] two "range" arrows will appear on

your sample, and when you tap [Wav], it will play and

indefinitely loop whatever part of your sample is between

these arrows. You can slide the arrows to select how much, or rather what part, of the sample you wanted it to loop through.

(If you are done listening to how the loop will sound,

you can tap [stop] )

[ping-pong] behaves like [forward], except instead

of looping straight through, it plays the entire range, then

plays it backward, before looping to play it forward again,

essentially ping-ponging back and forth.

[One-shot] I dunno what this one does tbh, and

I never really use it :p

So that explains the four ways you can choose for

your sample to play back. For now, set it to forward,

give it a listen by tapping [Wav], then hit [stop]

when you're done, and we'll move on~

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Now it's finally time to actually play something!

Well, not exactly. What we'll really be doing is listening to

what our new instrument sounds like, maybe do a few tweaks, and explain how to name it.

Let's name it first.

In the top left hand corner, you'll see an instruments

section. Tap the highlighted area, which should be in the

01 slot, and when you see a cursor blinking,

that means you can type. Bring up your keyboard

(By clicking the yellow flower Incase you forgot)

and enter a name, any name~

When you're done, hit enter to close it out.

You can name the sample as well if you'd like,

but it's not necessary. Naming the instrument is important as when you have a bunch of them, it'll

be difficult to discern them in a long unnamed list.

When you import samples, (which will be explained later)

the name of the imported sample file will be automatically listed here.

With everything named, let's tap

"Instrument Editor" - [Ins_Ed_]

which is located toward the middle-bottom

of the screen.

The Instrument Editor screen will open:


Here's a quick rundown of the useful bits.

[Vol] . 40 Is the volume of your instrument.

For this, and the other sliders in Milky,

tap [-] to subtract the value by 1,

tap [+] to increase the value be 1,

and tap the bar to jump to a value.

Pan . 80 Determines where you instrument

is panned to play. 80 is balanced,

and would play through both ears of a set

oh headphones, and changing the value

to either side, pans more in that direction.

(Assuming you aren't wearing your

headphones backwards) :p

Ft . + 000 Is how your instrument is fine-tuned.

I wouldn't bother this unless you're using imported

samples and know what you're doing.

Rel. Note : C-4 Pretty much what it says.

You can change your instrument's octave,

or go up/down by a single note.

Ok, this next part is kinda hard to explain,


You see that small window above this section:


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Well, you can do a few things here, but the way you interact with it is a little irritating, and quirky.

First off, see those two tabs up top?

The ones that say [Vol] and [Pan].

I won't explain pan because I don't use it,

but I'll explain volume, and I believe pan

works the same way.

So... Right now as you can see, volume [Vol] is selected.

And in the window, there's a flat, straight yellow line

at the top of the window.

At the moment, this tool is doing nothing, but that's

because by default it's off.

Look to the right a little, and you'll see an [on] option,

with a check box beside it.

Ignoring this for now, look at the bottom of

the screen, and you'll see a piano roll,

which I haven't mentioned until now.

Tap the piano roll, and you'll play

notes with our instrument.

As you tap and play notes, look at the window.

Nothing's happening...

Now, looking back at the [on] option, click

it's check box, and begin playing notes

while focusing on the window again.

You'll now see a horizontal purple line

that appears Everytime you press a key.

It appears briefly before disappearing

again. This line which is intersecting with the

flat yellow line, runs as long as our instrument

is playing. You might have noticed that our instrument

stops playing quite abruptly after tapping a key.

This is because it's [fadeout] is set to "cut".

Slide the [Fadeout] button all the way to the left,

until it reads 000, then tap a piano key again.

Now the note doesn't cut, and plays indefinitely...

Which is kinda annoying!

Press [stop] in the lower left hand corner

to end playback.

Now finally, let's return to the window.

At each end of the yellow line, you see a

small white box. Taping a box highlights it

red, and here comes the quirky part.

You must tap the box with one finger, and then INSTANTLY with your other hand, tap another location

to move the box there. If you were successful, you ended

up with something like this:


It's something you have to practice to get used to

and a bit weird until you get the hang of it.

Keep at it until you make a ramp as pictured here.

Now to explain what's going on, the top of this window

represents our max volume, and the bottom is 0

volume. (Inaudible) You can move the boxes on each end of the line to determine where volume starts and stops.

Hear it in action by tapping a piano key~

If you followed the example correctly, you should hear our

instrument play, then fade out slowly.

This audio scaling can be turned on or off at will via the checkbox, and you can add more boxes to adjust by clicking the [add] button. Likewise you can remove by pressing [del]. You will add to, or delete the selected box. (the one that's red!)

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Ok, that's over with. Now let's explain something

that's pretty important!

And that is, how to save your instrument.

What if you want to use your expertly crafted,

epically original sine wave in another project?

Well, you need to save it as an .xi file!

Do this by tapping [save], and then tap Ok!

You can also edit your instrument's name if

you so desire.


That's all for now, but I'll try to continue

In a bit!


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At 11/9/21 09:11 PM, Zoonotist wrote: Why use Milky when you can just ModPlug


I've never used modPlug, and don't know anything

about it really, other than hearing the name.

If it's any good, and also free, maybe you could also

write a guide! Lol

The more resources that folks can use the

better. My main reason for writing this was

to spread awareness of other DAWs people can

use for free, and not resort to pirating, or

using those stock loop apps.


Also, does modPlug still work well with newer devices?

I'm just finding out that Milky is having trouble exporting

file types other than xm on my phone.

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Ok, I'm back (finally) and ready to continue.

So, before I continue, I'd like to point out something.

The main device I use for tracking is an Amazon Fire Tab,

which is running android version 9.0 (pie), which is

pretty old and runs MilkyTracker quite well.

My phone however is much newer, (Android 11)

and has a few issues I didn't notice right away.

I maybe should've added these quirks at the end, but

I'll mention them now to avoid confusion, and also

so I can suggest fixes as previously unknown issues

pop up.

Ok then!

Let's start with saving .xi (MilkyTracker's instruments)

Ordinarily, you just tap [save] in the [Ins. Ed.] menu

like I mentioned above, but, if you're on Android 11 like

my phone is, MilkyTracker actually WON'T save the

Instrument, and will instead crash. :(

This isn't as dire as it seems though.

You can still save your overall project, which by default

will also save all you xi, and you can still save your sample as well. I don't know why .xi won't save, but I digress....

So, continuing on with the instrument part of this guide,

I'll show you how to save your sample.

Tap back on sample editor, [Smp. Ed.]

and return to the sample editor menu:


Tap save, name your sample whatever you'd like,

then hit ok.

Your sample will then be exported as a .Wav file.

This goes without saying, but you can also tap

load to likewise load .Wav samples into your project.

You can load whatever .Wav you'd like, so feel free to go

crazy. It doesn't have to be a Wav created in MilkyTracker.

Keep in mind though to name your instrument after you

import a sample so you don't get confused and lose it in

the instruments list.

Ok, now you should know the basics of instrument

creation. I'm sure you've noticed quite a few [buttons]

here and there that I haven't explained, but again this guide is just an introduction, and I feel this should be enough basic info for getting started. Don't be afraid to tinker around with stuff!

Let's move on!

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Right below the [save] button is a [exit] button.

Tap that, and it will return us to MilkyTracker's home menu.

As a side note, generally if you're in a sub menu in MilkyTracker, like the Sample editor, or Instrument Editor, tapping [exit] will take you to the home menu. However, tapping the [exit] while ON the home menu will prompt you to close the software:


Ok. So we know how to make instruments, and we've made an instrument, so I feel like now's a good time to show how to actually play it.

On the MilkyTracker home screen, look at the bottom of the screen, and you'll see the

[Main] [Song] [Ins.] [Scopes] [Jam] [Exit]


We are currently in [Main], but we want to play an instrument, so let's go to [Jam].

Err, by default, the piano roll is pretty HUGE.

Let's shrink it down to a more comfortable playing



tap the contract/expand button [=]

That's above the [sub] button, to shrink things down

a bit.

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This size is already infinitely better.

But let's play a song already!

Tap Record [Rec] To begin recording your tapped keys.

While recording is active, the [Rec] button will

Turn red. While off, it will be gray and no notes

will be recorded.

Anyway, dazzle us with your original ditty, or

hit the keys I did!








With our notes composed, it's time to listen!


Tap Play song [Play Sng]

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Hey! Wtf??

That's way too fast, everything is scrolling for some

reason, and it won't stop!

Ok, one at a time. Let's stop the playback first.

Tap [Stop] to prevent your song from playing

over and over.

Next, let's set our scrolling back to

the top.

See those scroll bars?


Tap the space above or below them to scroll in that direction. You can also use the horizontal one at

the top, to scroll left and right between "channels"

More explanation on those later.

For now, take us to the top, and we'll have two issues

knocked out. Now, what about that auto scrolling?

To change this, we first need to leave our [Jam] tab,

and head over to [Song]:


See that pressed in [F]. That means "follow", and it's

enable by default. Luckily this can be toggled off by

tapping it.

Let's play our song again, and explain this tab as long as we're here.

WAIT, you don't need to run all the way back to the [Jam] tab! Do you see that [play] to the left of [ F]?

That button behaves just like the [Play Sng] we pressed earlier, so let's play our song from here instead.

Same thing with [Stop] too, so let's shut it back off.

Ok ok. So we can scroll, prevent the screen from

moving on its own, and play or end a song from multiple

tabs.... What else was there???

Oh yeah! The speed.

Well, actually, it's not so much that the song is playing too fast, (it's actually playing rather slowly) it's that our notes

are WAY too close together. Look at them.

Stuck together like glue. But how can we change that?

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If we look towards the middle-bottom

area of the screen, we'll see three options:


BPM -(Beats Per Minute)

Spd - (Speed)

and, Add.

Haha! Again I'm no expert, so I can't tell what BPM means musically, but I can tell you what it does!

Using the incremental [-] and [+] buttons, we can either

Decrease, or Increase the tempo of our song.

Adjusting BPM will do it by a smaller margin, while

Speed will do it by a far greater one.

Want to try it?

First, let's set our speed to 8.

The jingle played a lot slower didn't it?

Now, set speed to 4... Dang that's fast!

Oddly, Increasing the speed makes it playback

slower, while decreasing makes it faster?

Weird. But now, try returning Speed to 6,

and instead adjust BPM.

Change our BGM from 125 to 160.

Faster yes?

Now, dial it on back to 100.

Quite slow.

Increasing our BPM will speed up the track by

a small margin, while decreasing slows it down

a bit. Basically the opposite of speed.

Use the combination of these two to fine tune

the speed to how you would like it.

Whew, got a bit off track... What was next?

Oh yeah, the notes are too dang close!

This is where Add comes in.

By default, Add is set to 1. When we were

spanking those ivory keys earlier, you might have

noticed that for each key we inputted, it placed a note, and then moved the marker one space forward on its own.

This is because Add was set to 1. If we change it to

0, then head back to [Jam], turn on [Rec] and hit a

key, this time, the note will be placed, but the marker

will not advance any at all.

You can set Add to move the marker a desired amount of spaces after each note placement. Handy huh?

Hmm... But what if notes are already down and I

want to space them out you ask? Not a problem!

On the [Jam] Tab, look

for the button called Insert [Ins]:


Tap on and highlight a note you'd like to space out and give it a tap~

You can shift an empty space now!

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At 11/10/21 12:53 AM, colorsCrimsonTears wrote:
At 11/9/21 09:11 PM, Zoonotist wrote: Why use Milky when you can just ModPlug

I've never used modPlug, and don't know anything
about it really, other than hearing the name.
If it's any good, and also free, maybe you could also
write a guide! Lol
The more resources that folks can use the
better. My main reason for writing this was
to spread awareness of other DAWs people can
use for free, and not resort to pirating, or
using those stock loop apps.
Also, does modPlug still work well with newer devices?
I'm just finding out that Milky is having trouble exporting
file types other than xm on my phone.

ModPlug(openMPT) is windows only, as it uses windows specific dependencies. You can access old versions if needed for compatibility reasons, but it is still limited in that aspect. It is free and nice to work in, though.

Also of interest for anyone just getting into tracker music, http://tracker.modarchive.org/ has some torrents of samples for tracker use. It's mostly modules, but I trust reading the filenames will help with figuring out which torrents are what ;)

Well, that explains all that.

Now you know a lot of the more basic things,

so I'll explain what a few more of these buttons do,

and then explain a few slightly more advance things,

and some general tips.

So, beside our [Ins] I'm sure you've noticed the

[Del] [Back] and [Off] buttons

Delete, [Del] will delete the note the

marker is currently on, and advance

the marker's positioning based on

your Add value.

[Back] acts similar, but deletes

the note above, and drags up the notes

below where it's executed from,

while disregarding Add's value.

And [Off] sets a block that shuts off

any note that's currently playing when

the marker crosses it.

To the left of the insert

[Ins] button, you'll another Ins?

With an up and down arrow.

Confusing right?

Well this Ins, is actually the abbreviation for

Instrument. Tapping the down arrow

advances to the next instrument, while

up scrolls back to the previous one.

We haven't made a second instrument yet,

but now would be a good time to get practice making

another one on your own to see if you remember how!

That all the way to the left? That's POS.

No, I'm not calling you a POS, it stands for


Actually, let me explain what I mean!

Go back to our [Song] tab, and look to the left:


See this area? I haven't explained it yet have I?

Gonna probably be rambly, but, see the 00?

This is the first staff of your song. (Well, we can't really call it a song yet can we?)

If you press play it will run through our notes, then start over from the beginning. Remember when [F] Follow was still on? You could see it run through the notes to the end, hit the bottom and start over. If we had another

staff in our song, it would instead, play staff 1, then staff 2, then loop back to staff 1.

If you want to add another new empty staff,

highlight our current one, (the 00 you see) and

press the [SEQ] button. Tbh, I don't know what

SEQ stands for... I assume Sequence?

Let's go with sequence.

If you want to copy the current staff into a new

one, hit [CLN] Clone.

Simply right?

Now for something a bit more challenging.

Hit [Ins.] (Don't get confused by the many other Ins!)

to Copy the selected staff and insert a new one,

that has the same "Pattern". What is a

Pattern? A pattern is created for each new

unique staff you create. Ordinarily, if you

make a new staff by using either

[SEQ] or [CLN], that new staff is assigned

a unique pattern. The pattern put simply

Is just the unique notes you place in the

staff. If you wanted to make a brand new

Staff with all new notes, you'd hit [SEQ]

and you'd get a new empty staff with a

new pattern. If you wanted a new staff with a unique pattern, BUT wanted most of the previous staffs

notes, and just wanted to alter a few.

Like a different melody, a change in the rhythm,

or switching out instruments etc....

You'd pick [CLN] and edit however you'd wish.

But, if you wanted a COMPLETELY identical staff

that, if you edit that staff, the changes reflect onto

all other staffs with the same Pattern, you'd use

[INS] to insert one there.

I hope that's not too confusing, if you need any more help with anything, you can always shoot me a PM!

Ok! Let's get back on track....

Focus on this section now:


I'll only focus on the important stuff!

Length [Len] is the length of the currently selected staff.

You can increase or decrease the length by units of 1, or by a large margin with the [Expand] and [ Shrink] buttons!

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At 11/11/21 11:51 PM, nstasio wrote:
At 11/10/21 12:53 AM, colorsCrimsonTears wrote:
At 11/9/21 09:11 PM, Zoonotist wrote: Why use Milky when you can just ModPlug

I've never used modPlug, and don't know anything
about it really, other than hearing the name.
If it's any good, and also free, maybe you could also
write a guide! Lol
The more resources that folks can use the
better. My main reason for writing this was
to spread awareness of other DAWs people can
use for free, and not resort to pirating, or
using those stock loop apps.
Also, does modPlug still work well with newer devices?
I'm just finding out that Milky is having trouble exporting
file types other than xm on my phone.
ModPlug(openMPT) is windows only, as it uses windows specific dependencies. You can access old versions if needed for compatibility reasons, but it is still limited in that aspect. It is free and nice to work in, though.

Also of interest for anyone just getting into tracker music, http://tracker.modarchive.org/ has some torrents of samples for tracker use. It's mostly modules, but I trust reading the filenames will help with figuring out which torrents are what ;)

Really appreciate the info! A lot of different people have access to a lot of different OS. I don't currently have a "reliable" windows device, but this a great opportunity and alternative for people to use. And the link for mod archive should be especially useful since most indies don't know how, or don't want to create samples to use themselves!

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Oop, missed something to note about POS:


Now that we've created more than one staff,

tapping the [+] or [-] by POS, will advance to the next staff,

or return to the former.

Let's drop some knowledge while we're here.

Tap the [Pat] Pattern button, and the sing will play, but rather than playing through all the staffs, it will just loop this pattern. Perfect for when you're trying to fine tune that one part of your song that's sounding kind of screwy.

Now, let's explain a useful tool!

It's been a long time coming, but just for a moment, take some time and compose a song that is one staff in length. You could extend the staff, or even leave it at it's current length. Either way. Make a mini song that's at least one staff long.

Ok, finished?

Go to channel 1. Yes, it's time to talk about those

channels I mentioned earlier. Each staff has a numbered amount of "Channels" where you place your notes,

and you can so a few things with these.

By default, you start with 8, but you can increase them if

what you're working on requires more.

On the bottom of the screen locate and tap the [Scopes] tab. This Will show a crunched down list off all your channels.


Hit the [Play] button, and look at the scope for your number 1 channel.

You can watch the sound waves dance!

Don't get distracted...

Tap the scope... Your channel just got muted.

Tap it again to unmute.

Look back to your right where hit [play] earlier.

You'll notice that above [stop] and [play] there are tabs listed: [Mute] [Solo] and [Rec]

Mute is the one currently toggled on as you know already,

but you can use [Solo] to mute all other channels, and give priority to the one you tap! But wait, before you try it.

You can't really appreciate it's ability because we have no other channels....

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Let's get down and dirty and learn a ton of new things all at once... You ready?

To truly experience our solo feature, we must create new channels. But don't you're just going to go tippity tap and drop some random notes out there. You're gonna learn some skillz! (With a z)

Look up at channel 1. No, literally look at the one....

Give it a tap:


Where did THAT menu come from??

This is the channel editing menu.

Here's what you can do with it.

Mute channel - Mutes the channel (Duh)

Solo channel - Don't touch this yet!

It's for the end!

Unmute all - This will unmute all channels

Now, the good ones

Mark Channel - This will select the entire channel.

Mark all - Same thing but with all channels

Undo/Redo -You know what these do

Cut - Copy all selected parts of the track

to clipboard, then delete the placed notes.

Copy - Copy to clipboard, but leave the notes


Paste - Paste notes currently on clipboard

Porous paste - Will paste notes stop existing

notes, but will not delete all notes in the channel.

Will basically lay clipboard notes across existing


Swap channels - Never used this one so idk lol

Ok! That was a mouthful...

Now to use those skillz. B)

Mark our number 1 channel,

tap 1 again after the menu closes, and tap copy.

Now, click the top note position (00) of channel 2

to bring focus to the area and highlight it.

Next click the 2 on channel 2, open the menu and

tap paste. You just copy pasted our notes!

But don't stop there, play that sucker....

OOPS! Dang that was loud! What happened???

We placed the Identical notes of one channel to another, this made them stack and amplify the volume.

That's WAY too loud. Well then, what good is this?

Well, I'll show you! First, let's head back to

the good ol' [Main] menu.

Once there, tap [ Transpose]:


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Ok, made it.

Now we've got a screen with a whole bunch of junk thrown at us!

Don't worry I'll explain~


First, mark Channel 2.

Next, click the [octave DN] Octave down button.

Finally tap [Block].

If you paid attention to our channel 2, you will have

noticed that the notes place in that channel all just changed a bit. We just made all the selected notes in that channel go down 1 octave.

Don't believe me? Let's play them back- Ah!

But before you rush to tap [exit] open your keyboard.

(By tapping the yellow flower in the top left corner if you remember).

With your keyboard open, hit the enter key, or it's equivalent. Yes. This is a short cut to start audio playback! But more than that, do you hear our harmonizing notes?

Pretty nifty right?

Well, there's more to explore, but I'll have to

update this later~

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Ayoo, I'm back and ready to hopefully wrap this introduction up~ So where were we last?

Oh, I think it was editing our notes and stuff...


So, we just learned copy pasting to different channels, we learned about channels in general, and scopes etc... All to lead up to explaining soloing a channel. But not yet.

First, I want to dig a little more into this whole transposing business..

First, repeating what we just did, copy and paste our channel 01, into channel 03, then mark channel 03, and

this time bring channel 03 one octave up by tapping

[Octave up], then tapping [Block]:


You can give it a listen to hear them all harmonizing, but

now let me explain more of what these [Apply:]

Buttons do...

You can mark a channel, then tap the [Block] button

To apply the set Transpose effects to a "block"

A block is our area that's currently marked.

If you, instead of just marking a single channel,

pick [mark all] in the channel menu, then hit [block],

it will change ALL selected notes rather than the

one channel. Let's give it a try!

Go to the [Song] tab, highlight our current

position in the track, [00] (Remember our actual songs

position, and not a channel!)

then clone [CLN] our staff.

Highlight our new second staff [01]

and mark all channels. Go back to

[Main] -> [Transpose], then use [Block]

to bring our entire staffs octave either up or down.

(Your choice!):

Either bring our song back to position [00],

or leave it here [01], and hit play~

You should hear our song play the original staff,

then the higher, (or lower) octave one!

I think that pretty much explains [Block]

so onto [song], (and no, not the [song] tab)

[Song] will behave like [Block], but instead applies

over the entirety of the song. (Every staff)

This could be helpful if you want to bring up

octave of literally everything, but what if you're using

two or more unique instruments, and only want

to change the sound of a specific one?

First, bring your attention to the instrument



Next, tap single. This will make it so when you tap

[Song], the octave or note change will only

apply to the specified instrument!

Use the [+] or [-] to scroll through your instruments.

Quick note! You may have guessed this if you're

attentive, but you can also use this single instrument

filter with a marked section as well, using the [Block]


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If you remember what patterns are from earlier,

as expected, tapping [Pattern] will apply the

change across this pattern.

And lastly [Track] will apply the effect to

the current active channel you're in.

(The one marked with the grayed out cursor)

One last thing before we leave Transpose behind

is the [Range] option in the instrument section.

Using range is basically like all, but you can limit

it to a range of staffs, rather than the whole song.

Ok, with Transpose out of the way, let's finally get

to soloing our channel- But not JUST yet...

I want to explain some channel effects you can do...

First off, idk if Milky has a way to "automate" this process,

but this is how I do it.

Go look at our channel [2].

Open the [Song] tab, and set [add] to [01]

Now, heading back to channel 2,

tap and highlight the purple dot area

which lies towards the right side of the placed note:


With the area highlighted,

open your keyboard and tap "8".

This will place an 8, followed by "0 0"

Keep doing this until you've placed "8"s

all throughout this channel:


Once your 8s have been placed,

Give your track another listen~

As you can see, (more like hear)

now all notes on channel 2 have

Been panned to the left ear!

This is great, but why?

Well, you just entered data into the

MilkyTracker [effect] collum .

There are a bunch effects you can

use, but idk them all, so I'll explains the ones

I know.

8 is an audio panner

With 800 being pan all the way to left,

and FF being pan towards the right-

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Using "2 0 0, and changing the [00],

will make an instrument play, then go down in

in pitch, with the speed depending on the, [0 0]


Same thing with 10 0, except the

pitch goes up!


0 0 0, makes the instrument do a small "flutter"

as it plays.

Again, there are more, but idk them.

Anyway, with our channel 2 being panned to the left,

Now is a good time to pan channel 3 to the right.

Do what you just did, but with channel 3,

set the "8 0 0" to "8 F F":


We now have panned, harmonizing channels!

At long last, it's finally time to return to


Tap [scopes] tab, and tap [play] to listen as

our instruments all play together. Now,

tap [solo] to toggle it on, and tap either channel

1, 2 or 3.


The other channels mute, while the one that's

been tapped, is the only audible one!

Very handy when you need to fine tune

a particular section of your song.


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Ok, I think we might actually be close to wrapping all this up. You know most of the basics required to make a song,

and you know a bit how MilkyTracker works.

I'll gloss over a few more things, and we might

be finished!

So, what if you've used all your available

channels, but need more?

I'll explain in Just a bit!

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Back. Ok, so to add more channels, you simply navigate to the [Jam] tab, and hit either [Add] to add additional channels, or [Sub] to reduce your total channels.

Try 'em out!

After you're done with that, try out one more trick.

If you want to mark a certain amount of a channel,

or, if you want to select from multiple channels, but not

necessarily all of them, you can select a small area by

tapping one part of the channel, then immediately tap

where you want the end of the selection to be.

It's a bit weird, so you have to practice and build up muscle memory:


Ok, down to the final bits~

Let's go back to the [Main] tab so I can explain what some of those options do.

Once on [Main], tap the [Zap] button and this menu will pop up:


Zap allows you to erase your song, or part of your song.

[All] - Yeah, delete your entire song and

every part of it. Including instruments, samples etc...

You go back to a blank state.

[Song] - Delete only the notes you've placed.

Your instruments, and samples etc.. will remain

tho. Great if you want to continue in the same

setup, but don't like those funky notes you've just placed.

[Pattern] - I don't use this one, but I'd assume it deletes

only the pattern you're currently on?

[Instr.] - Delete all your instruments.

As a quick side note, as mentioned earlier, using too

new of an Android version will cause instruments not to

save. That being the case, a workaround for saving

instruments would be to save your project, and only

[Zap] the song, leaving you with the remaining parts

of your project. As long as we're on that topic, let's explain how to save.

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Ok, for your first save, on the [Main]

tab, look for [As...]:


tapping that will bring up the save prompt menu.

Tap into the text bar, and name your tune whatever

you like, making sure not to delete the .xm at the end!

Don't forget that you bring up your keyboard by tapping the yellow flower in the upper left corner!


This will save your MilkyTracker project file.

When you're ready to export this beauty from MilkyTracker and obtain an actual music file,

go to

[Disk op.]

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From here, in the [Song] section, toggle from

.xm, to .Wav, and tap [Save As], which will

take you here:


Tap [As...] By [Record], and you'll be promoted to

Input a name for your file.

After you've chosen a name you're happy with,

hit [Ok] and your file will export!

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Ok, that ends it! Your first MilkyTracker



Again, there's a ton I didn't go over, but with the listed information, you should be good to get up and running.

Remember to test and experiment around with a bunch of stuff, you'll be surprised what you can do!

This might be the end of this guide, but if anyone has any other questions, feel free to hmu in the dms, I'll

help with anything I know the answer to~

I hope this guide helps some folks out!

Also, I forgot something important.

Here's a link to MilkyTracker on Google play.


This is the Android version, which I use, but there's

also a Windows, (and other) version out there,

and they all work basically the same.

Happy tracking~

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