Tuesday update: New site skin by @Ikualdena!
This skin is celebrating Everything, by Everyone and the collaborative aspect of NG. You'll notice details like the art process of the character, as well as code and timelines for animations and music.
Ongoing Game API & SharedArrayBuffer Update
This update applies to game developers who want to integrate our Newgrounds.io API for high scores, medals and other assorted features like stats and event tracking. Goldfish has been fixing some bugs since the launch and will be moving ahead with project owner / moderator tools when the dust settles.
We also introduced a checkbox that games can enable if they require SharedArrayBuffer. You only need to use this if your engine makes use of SAB for things like multithreading. If you upload a game and it doesn’t work, check the error console and see if it requires SharedArrayBuffer. If it does, check the box and it should work! The tradeoff is that due to increased browser security, your page won’t be able to load third party assets (including YouTube embeds in the author comments) unless their host uses the proper headers.
Another plus of addressing this is that Ruffle may eventually use it, for better Flash performance.
Non-SAB Games Requiring External Scripts - Fixed
We had a quirk for the past week where games that didn’t require SharedArrayBuffer ran into issues loading scripts from off-site. This has now been addressed, so these games should work again (might need to give it a day for caching to clear).
Some devs didn’t even know their games were loading third party scripts, as it was a default in the build process of their game engines. When you’re exporting a game, look for options to package all of the code in your game file. Anything that depends on code from another server could ultimately stop working some day. Knock on wood but Newgrounds has outlasted every other server so far.
We’ve finally added a category for visual novels, so you don’t need to categorize them under Adventures / Sims. I’ve reclassified a handful but if you have a bunch of your own, it would be great to update to the more accurate genre!
Quick note: If you have bugs in your jam entry, you're welcome to fix them asap and not wait for judging to be finished!
I’ve been loving listening to game soundtracks in the Audio Portal and have featured a number of them already today.
Collaboration with game devs and animators has been the goal since the Audio Portal launched in 2003, however I don’t think I’ve seen this much of it in a single game jam before. It’s hard for me to express how happy this makes me; I love to see people on the site come together and take their work to another level.
Summer Animation Jams
We also just wrapped up Round 2 of our Summer Animation Jams, the theme was Saturday Morning Newgrounds.
Jam organizer @BrandyBuizel hosted a live block of cartoons on Saturday morning, which you hopefully caught on the front page. Everyone had a great time hanging out in Discord and YouTube chat, watching Jam entries together and talking about their favorites. I should note this jam resulted in great Audio Portal entries, as well.
The Round 3 theme is slated to launch this Wednesday, the 28th! If you haven’t participated in Round 1 or 2, please don’t hesitate to join in. Points are cumulative throughout the summer but it’s also fun to just participate and be a part of it.
Akira Bike Slide Collab entry deadline is July 30th.
Newgrounds Underdog Audio Contest tryouts end August 6th.
Fancy Pants Art Contest deadline is August 8th.
Isometric Quanentine Room Collab deadline is August 10th. Create a room within the template and become part of an interactive experience!
Summer Poetry Writing Contest deadline is September 6th.
It would be great if you took some time this week to check out and vote on the recent game and animation jam entries!