To kick things off, here's an update from me:
O Mighty Snakedragon
I recently finished polishing up this game I originally made for the GMTK game jam:
It was on the front page for a bit, people seemed to like it overall! A lot of players seemed to find the controls impossibly difficult, despite this version being a lot easier. I feel like I made it too easy for people who knew how to play, and still too hard for others.
I can't for the life of me figure out why they find it so difficult now. I messaged some people about it, I think it has something to do with how some people expect to move with arrow keys (like press right to go right) whereas here you have to use right/left to turn, and up to go forward. But I would have thought this was a fairly not uncommon scheme (like asteroids kind of games?)
The part that was most interesting/fun to me about this game was the movement, symmetry, and dancing. And I feel like if I were to go back I'd try to make that the focus, like getting the dragons to perform specific shapes/dances to progress.
Experimental music game?
I just finished playing Celeste and I keep thinking about the similarities to how learning and practicing these levels feels very much like learning and practicing a musical instrument. In terms of how you're trying to perform actions with your fingers spaced apart by specific intervals. You learn how to do each segment well, then try to chain them up together.
Once you get it and do it a bunch of times it also kind of becomes like muscle memory and playing it over feels kind of relaxing/meditative.
Anyway, I wanted to try experimenting with something where, it could be a platform just like Celeste, but a level is designed such that doing it actually plays/performs a song. What would that look and feel like? If each action was tied to a note, or a different set of notes (so jumping at the beginning plays an A4 note, but jumping later in the level plays a C# or whatever).
I'm sure there's similar games out there but I kind of want to try my own take before researching what's out there.