Among Us, Flash, COVID etc. 2020-10-17 12:40:03
Among Us Jam Update: Judging is still in progress for the Among Us Jam! We’ll try to have the winners announced within the next week - we’ve wanted to be sure everyone involved has a chance to watch the entries and think about their favorites. We watched all 200 entries on a @TheNewgroundsPodcast group chat the other week and it took over five hours!
@PhantomArcade assembled a jam compilation for the NG YouTube, which is bringing a lot of new eyeballs to the event. Thank you everyone involved who gave Phantom your blessing to be included and thank you again everyone who participated in the jam!
SNES Music Contest
The SNES Music Contest winners will be announced at 1PM EST today, in 20 minutes!
We’re deep in a trophy system overhaul that will allow us to assign trophies for events that didn’t traditionally log trophies to accounts. This will also allow us to sell event sponsor badges on our Supporter page, so sponsors can get badges for helping us increase various prize pools. Your contributions have increased prize payouts this year by over $14,000!
Reminder: The three best games this month will win $100 each and the best animation based on original material will win $250!
The API portion of game projects is getting updated to modernize the layout, bring cloud saves to our Newgrounds.io API and default to that instead of the old Flash API.
Speaking of Flash!
Flash Preservation Update
Before I get into Flash preservation, I’d like to remind everyone that if you’ve been active on NG this past half-decade, the majority of what you’ve been doing here hasn’t required Flash.
Our video player doesn’t require Flash, our audio player doesn’t require Flash and most of the games uploaded nowadays are HTML5. I need to repeat this a lot because a week doesn’t go by without me seeing people lament how Newgrounds will have to shut down at the end of the year because Adobe is ending support for the Flash player. Newgrounds will be fine!
We are, however, working to make sure Flash content continues to exist and function on the site. Newgrounds sponsors the development of Ruffle.rs, to run Flash content in the browser without Flash.
Ruffle was created by @Mike as an open-source alternative to the Flash plug-in, free of all the legacy problems associated with Flash. Lots of smart people have gotten involved with the project and you can sponsor it with money or help as a developer if you’re smart, too!
Ruffle is a work in progress; it has come a long way with AS2 support and is in the early stages of support for AS3. If you aren’t familiar, AS2 is the scripting language used in early Flash content, while AS3 is what most of the later games use.
This week’s update to Ruffle brought it the point where it now supports our AS2 API for medals and high scores. This means you can earn medals in games like Castle Crashing the Beard or log a high score in Video Falconry.
There was a performance regression in this week’s update which is currently being addressed. Ruffle is also falling back to canvas mode on iOS rather than WebGL because Safari updated to WebGL2; an update is coming for that as well.
I recently read a quote by German poet Durs Grünbein; “The non-artists of the world are always terribly busy, and then one day they disappear without a trace.” We’ll be sure none of you disappear without a trace! Well maybe a few of you. But not most of you!
If you missed it, check out the Best of September!
I’ve been making a Spooky Animation Playlist if you want to get into the spirit of the season.
Also a reminder regarding COVID: Even if you’ve been fortunate compared to many during this time, remember that none of this is normal and it’s ok if you’re going through some crazy emotions. I feel like even people who enjoy isolation still have limits that are being tested this year. Hope everyone is staying safe, wearing masks and making positive connections on-line!