Didn't spend too much time on the game daily since I have other games and stuff to juggle, so haven't gotten too far in it. I did complete the Fossil Exhibit, at least I did that much. The things I'm really after in this game is the annoying task of getting the villagers I want and getting the furniture I want for my home to make it looks like some sort of evil lair, because why not?
Judy was a happy accident as she was my 7th villager by pure luck and I wasn't even searching for her at the time, but now she's one of my favorites. However, as the game keeps track of what villager types you have on the island it uses that to determine the rate of which types end up in the campsite. So whatever types you don't have on the island will have a rate boost. Since one of the villagers I want is Ankha and both her and Judy are Snooty types, that's going to make getting her more difficult.
I've heard some players are using Nook Mile Tickets as currency to trade wanted villagers, but I'm not going to do that. The premise of the game is creating a self-reliant community on a deserted island, so I feel it's best that the player is self-reliant as well.