I used to care strongly about what language I used because I based my opinions entirely off memes. I for example used to really hate java because I kept running into memes it made you into a terrible programmer without myself even knowing a single line of java code or even how to use java beyond installing it to play runescape (Which funny enough doesn't even use Java anymore). Now I just use whatever as long as I can make a game out of it. But I do have a language hierarchy that I make a priority of what languages to become familiar over others. Assembly and C (C89 to be more specific) are my highest priority to be familiar with to become an overall better programmer in general so I can make better games. But I would use anything these days to make a game no matter how trivial it is. If it was just a small little snake clone in BATCH scripting (I know that BATCH is a scripting language, but I wanted an extreme example because I've seen some cool games made with very complex BATCH scripts), that's fine by me. I like a challenge. And using something like BATCH that wasn't even meant for games into a game of some sort is fun.
At 8/19/20 04:47 PM, HBaguette wrote:
Honestly, the language I know the best is Python, but I've been trying to teach myself shit like C++.
I mean, I know HTML, too, but does that really... count? Not trying to belittle web devs or anything, it's just HTML is a very different language compared to most others.