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Just another corner...

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Response to Just another corner... 2018-09-03 14:06:52


At 9/3/18 01:31 PM, MarckEllo wrote:
Comparison is fine I believe, especially if it's regarding work ethics such as speed and efficiency. Isn't it a good quality to strive to be on par with everyone else? On the other hand, if it's regarding content or artistic taste or even medium, I do believe everyone should discover that on their own, and not just follow the mainstream or popular taste.

it depends who 'everyone else is', although tattoo artists are crazy fast good, most of them don't even consider digital art real art, and sell a product, they don't do this for fun


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Response to Just another corner... 2018-09-03 23:49:14


At 9/3/18 02:06 PM, gonahens78 wrote: it depends who 'everyone else is', although tattoo artists are crazy fast good,

I was referring to people of the same field (e.g. digital artists in my case). Indeed different medium takes different time.

most of them don't even consider digital art real art, and sell a product, they don't do this for fun

That's sad. To each their own I guess.


peskytarian

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Response to Just another corner... 2018-09-16 21:23:22 (edited 2018-09-16 21:24:00)


I've succeeded to draw (almost) daily. Hooray. Now if only I can manage to complete each piece daily...

Here's a random crocodile-person-creature-because-mermaids-are-mainstream.

Just another corner...


peskytarian

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Response to Just another corner... 2018-09-22 10:53:48


I learned a little bit from my mistakes so I've started to use spare time to build the buffer for some projects next year.

Anyway, here's a sketch of a pose I never managed to pull off before. I did flip the canvas around at times but still, upside down is weird.

Also, Clip Studio is not bad at all. Definitely gonna mess around with it while I have the trial version.

Just another corner...


peskytarian

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Response to Just another corner... 2018-10-06 01:49:04


Excuse me for a bit while I ramble...

So these few images I'm putting up was for a storybook illustration competition last month. I went back to digital painting for that and in the process realized my realism skill has become really bad compared to the style I've become comfortable with. I don't know about you, other artists here, but I use this imaginary balancing scale to judge my progress of skill.

If there's one aspect of art I'm lacking, then I force myself to focus on it to balance the overall quality. I've heard different opinions on this idea: some say it's better to focus on areas you want to learn while others say you gotta be balanced/versatile in skill. I'm still mostly a casual so I can't really say which is a better method.

If y'all happen to have a long term advice on how to "get there" do let me know. I feel like I'm always behind for some reason and dats not gud.

---

Regarding the images, it's a synopsis of a little folklore about a princess who was turned into a snail.

because frogs are overrated

Can't put it in the portal yet coz' I don't know if I'm allowed. Though I made the paintings, terms said they hold ownership over submissions.

Part 1/3

Just another corner...


peskytarian

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Response to Just another corner... 2018-10-06 01:50:06


Part 2/3

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peskytarian

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Response to Just another corner... 2018-10-06 01:51:10


Part 3/3

Just another corner...


peskytarian

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Response to Just another corner... 2018-10-22 10:38:53


Inktober was making me really miss digital painting and then there was one piece that I particularly liked (plz don't ask why) so I spent a good six hours coloring the entire thing (the lineart was digitalized on another day). Anyone got some good tips on coloring? I think I've improved despite Inktober but I'm still not completely satisfied with my lighting technique.

Just another corner...


peskytarian

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Response to Just another corner... 2018-10-29 20:22:29


I think I'm about to be swamped by a huge tidal wave of workload. Damn glad Inktober is almost over; I still need to catch up on two days.

Here's a partially done piece featuring yours truly. Some pals on social media keeps complaining they can't find me because of my profile picture so I thought "Hecky, heck might as well put my face for my weekly painting then crop it out and make everything else obsolete."

The concept is ... Halloween. I mean, c'mon, clowns are scary but have you seen mimes? They're next level, I'll tell you that.

Just another corner...


peskytarian

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Response to Just another corner... 2018-11-23 16:54:12 (edited 2018-11-23 16:54:44)


This thread says hello. It isn't dead yet even if I may be (on the inside, aren't we all).

So lately I've been attempting portraits (of family members, because ripping faces of off Google images gets redundant eventually) and full-bodies in a semi realistic fashion as a side thing. The painting style is still laden with my 2d lineart but I've been thinking to do away with that one of these days. Painting is hard tho, digital or otherwise.

Here's a sketch.

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peskytarian

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Response to Just another corner... 2018-11-27 23:19:15


Curious question: when you need to quickly finish a drawing, do you sacrifice the lineart (if you use it) in favor of color, do you do the opposite or do you make sure everything is well composed but neglect the cleaning up process?

From a consumer point of view, is it more interesting to see a few fleshed out images or a bunch of less rendered ones? Which would relay information better: a single clear image or a series of consequential ones?

I'm about to finish an updated alpha for this game I've been making as a pet project and I'm trying to avoid stressing over unnecessary aspects of the art... the coding is painful enough. The image below is how I ended up going about things: basically making colored sketches for scenes aside from key scenes but this way I'm able to finish several in a day or two. Is it worth rendering more instead of finishing the list of needed images? I feel like clear concept is favorable to excellent presentation but I may be wrong.

Feel free to drop a few thoughts if you're passing by!

Just another corner...


peskytarian

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Response to Just another corner... 2018-12-08 09:03:32 (edited 2018-12-08 09:09:27)


Lookey here I may have a talent for making those stupid ads that keep popping up on every blog site - or not. It was fun though. Anyway, I'm better with timing now and even if it's very simple objects, the motions don't seem too forced. Maybe next year I should look a little more into animation?

Also not sure if this is alright to put in the sig. There's a rule about distracting animations but I already excluded the strobe lights.

*

Bonus "spam" because I'm too discouraged from making a post on the gamedev forum ( I don't actually know what I'm doing), like the gif implies, I've finished another chunk of the game project I was dabbling with so if you happen to want to play a mostly badly written and drawn visual novel for some reason, I'm putting a second demo on the Gamejolt around the 15th December. I'll drop in the NG friendly version next year if the final version seemed reasonable as a browser game.

Or if you're feeling extra charitable I really need playtesters to help sort out the extremely wonky barely-managed-to-compile version. Pretty please with cherry on top?

Just another corner...


peskytarian

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Response to Just another corner... 2019-01-15 05:37:22


Another low frame-rate gif (4 fps; 10 frames I think?) from the end of last year. I rarely give anything at all to my family members so this was the least I could do. I made it for Christmas and it had nothing to do with the season because the kind of gamers/nocturnal creatures/basement dwellers we are don't notice the change of year, much less the date.


Probably the furthest I can go for photo-referenced art (for the faces; I winged it for the bodies). I should probably revisit some basics - or I could go make some more gifs and completely mess up my fundamentals. That sounds like a plan.


iu_2259_6366710.gif


peskytarian

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Response to Just another corner... 2019-01-20 02:48:33


I've recently switched over to cel-shading as opposed to the direction I've been taking up 'till late last year because it's been very effective in reducing work time for concept art and when I'm attempting gifs. I've always wanted to learn how to get rid of lineart but for now I'll actually dedicate myself to the style by using this coloring method.


Here's a redesign of my currently favorite character. I was majorly inspired by the artist mikefranchina on Instagram and the anime series Parasyte -the maxim-. Good old violent horror is the perfect cure to kick you back into shape.


iu_3176_6366710.jpg


peskytarian

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Response to Just another corner... 2019-01-26 22:42:50


This year I wanted to start having a bunch of scheduled "projects" year long, monthly and weekly so for January (and February too) I wanted to make use of the GIF format allowed for NG signatures. Putting five partially-moving characters might have been a stupid choice for someone with so little animating experience but I think I can pull off something not too cringe-worthy.


I planned to make it 16 frame 4 fps with simple flat colors (except maybe for the still parts; I'm tempted to get some details for those). This WIP is only 8 frames uncolored:

iu_4338_6366710.gif


I think the main problem is in the lack of speed variation and choppy transitioning. There's still 8 frames for in-betweens (half of these ones are already in-betweens) but the ones here/the keyframes might also need to be changed.

iu_4337_6366710.jpg

  • A seems to be the one with least problems. Probably only needs smoother transitions.
  • B is not intentionally supposed to move around in circles. I wanted the motion to be more jerky.
  • C needs more still frames I think? The hair flow seems kinda smooth.
  • D needs smoother transitions and might be moving to fast.
  • E doesn't have a clear motion and needs smoother transitions.
  • Backgrounds might be moving too fast. The difference in movement speed between the closer and the further isn't very conspicuous.


That's all I could spot. I'm aware this is a topic more fitting for the animation forum but I didn't want to start a new thread there. Regardless, I still need suggestions (or harsh critiques, roast it if you want) to avoid ending up with any catastrophic failures.


Cheers!


peskytarian

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Response to Just another corner... 2019-02-06 21:51:27


I've been digging "inking" styles recently from some artists I followed on Instagram (dibujantenocturno, villarrte). This one's digital, but I'm planning to mess around with it some more the next time I go out with my sketchbook. That thing's been collecting dust since last October.


iu_6054_6366710.jpg


Cuddly buddy here is part of a Horsemen of the Apocalypse monstrous design I'm doing for February. Curiously, popular culture likes to exchange the original first horsemen, Conquest, with Pestilence even though the original biblical texts seem to barely suggest anything to do with pestilence.


Since the format I had to use was landscape, I wanted to try getting all four or at least two done before sticking them together in a single post to the Portal to make them look better on the more portrait friendly layout. I haven't used that new feature at all.


peskytarian

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Response to Just another corner... 2019-02-11 20:37:20


iu_7104_6366710.gif


This is finally done. 16 frames at 8 fps. I was drawing this frame by frame - pretty sure that's not how animators do it. Moral of story: don't be lazy to learn how to use a new software/medium/technique


It was a fun short project though. I'll do minor cleanups before resizing the file for usage.


Uncolored version:

iu_7105_6366710.gif

Full size (older file):

iu_7106_6366710.gif


peskytarian

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Response to Just another corner... 2019-02-14 15:49:54


That time of teh year again?


iu_7567_6366710.gif

Ouch


peskytarian

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Response to Just another corner... 2019-03-10 07:13:29


I did a painting study and surprisingly it didn't take too long and it was fun! The original was much too desaturated though so I'm still lacking in the palette choosing department (I tweaked some contrast curves for the final touch). The character is for another little project which I have no idea when I'll finish.


iu_12387_6366710.jpg

There's the uncropped and unfiltered one here. I prefer this one even though the blending failed in some parts due to not manually fixing it.


Digital painters give me some feedback plz! I'm trying to get to the sweet spot. Much as I love lineart I hate to be limited by it.


peskytarian

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Response to Just another corner... 2019-03-13 21:00:55


Moar painting study. Designing a concept from scratch is difficult when having to think in volumes and not lines. The texture is a bit same-ish throughout because I still don't get how to use more than three brushes. Getting contrast right is hard.iu_13256_6366710.jpg


peskytarian

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Response to Just another corner... 2019-03-15 11:01:37


A lot of progress in a relatively short time. This is great stuff, and these are interesting designs and ideas. Keep it up!

Response to Just another corner... 2019-03-15 11:54:37


At 3/15/19 11:01 AM, Kidgalactus wrote: A lot of progress in a relatively short time. This is great stuff, and these are interesting designs and ideas. Keep it up!


Thanks for the encouragement! I'm still not entirely comfortable with my current skills and styles but great to know it's going well.


peskytarian

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Response to Just another corner... 2019-03-22 12:59:41


iu_14830_6366710.jpgiu_14831_6366710.jpg

I remember that one scene in Disney's Alice in Wonderland where there were flowers with faces and as a child I thought they were weird. Seems the idea haunted my subconscious.


Stuff taken from my March (and April if it takes too long to finish) project. Can't wait to get it done and share it on the site!


peskytarian

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Response to Just another corner... 2019-03-27 13:23:34


iu_15602_6366710.jpg


Parororo on Instagram had a Draw This in Your Style Challenge recently.


I've been really enjoying (digital) painting recently. Might still do cel-shading every now and then for fun but I think I'll transition to painting without lineart this year - late new year's resolution, I know.


peskytarian

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Response to Just another corner... 2019-04-06 13:15:10 (edited 2019-04-06 13:17:40)


I think it's quite obvious what this one is for.


iu_17438_6366710.jpg


After the last submission, I've found a way to enjoy fanart through painting. Since Pico day is coming up, I'm taking the opportunity to paint a few pieces throughout April and bomb the portal on May 11. The redesign thing is heavily inspired by a bunch of Youtubers. See, you can't get copyright issues with fanart if it looks nothing like the original :/


Jokes aside, let me know any critiques or suggestions! I like the pose a lot and the angle is a fun challenge but I'm not sure where to go further with details to the character redesign or which kind of mood I should really go for. I'll be painting over them after and move on to sketching the next. Will be spamming this thread with the sketches (because it looks too empty and it's been a year).


They're Sublo and Tangy Mustard if you're still clueless (or new). My favorite from Aaron Long's series (becoz just look at them moves)


peskytarian

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Response to Just another corner... 2019-04-14 04:29:19


Painting is so hard but so gud


iu_19132_6366710.jpg


This one is almost done. I think I'll only make two; I'll just make the third one for the EBF competition. I have the fifth on steam but I never finished it. Good excuse to do that now I guess.


peskytarian

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Response to Just another corner... 2019-04-28 21:45:15


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The second piece for Pico Day is mostly done! It's an altered shot from KarlSia's Prison of the Clairvoyant, his winning entry for last year's Animation Jam: Bad Dream. It was the first time I started monthly voting and I was just blown away by the animation. For me, this (and his jam series as a whole) is still a huge inspiration for learning animation. The way he told his story was just profound.


Watch it if you haven't. Blood warning though.


peskytarian

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Response to Just another corner... 2019-05-04 22:21:14


I had a week long vacation so I managed to do a few sketches of concept art and practice run for the little animation series I'm making. (Plz watch if you haven't! Feedback is most welcome!)


One of the problems I intentionally avoided was details because I wanted to save time by dropping the quality in favor of more frames and smoother animations... but in the end it was still choppy. This time around, I want to make the animation smoother, longer and more detailed.


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I don't think I'll paint the backgrounds, but at least I'll put more effort in setting up environments and stuff.


Practice walk cycle. One of the things I avoided was a full body animation. Switching "camera" angles all the time wasn't expert cinematography, just me being sneaky.

iu_23783_6366710.gif


As of now, I have the storyboard completed so I'll be jumping into the animatic. Easier to pitch with if I want to ask people for help.


peskytarian

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Response to Just another corner... 2019-05-05 11:05:35


You have a great variety in your sketchbook, which is great to see. There's a lot of porn/cute girl sketchbook threads on here (including mine) so it's nice to see something different.

Response to Just another corner... 2019-05-05 12:18:44


At 5/5/19 11:05 AM, Peteman22 wrote: You have a great variety in your sketchbook, which is great to see. There's a lot of porn/cute girl sketchbook threads on here (including mine) so it's nice to see something different.


Thanks! Doing a bunch of different stuff is addicting because you get that adrenaline rush when you learn something new.


I see you've renewed your own thread. The improvement is really great! Your painting attempt reminded me of another art thread by user Pralinlin who specialized in a painting style. They haven't posted in a while but the improvement in the posts blew me away.


peskytarian

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