At 12/3/17 12:04 PM, DarkRoxy wrote:
I have no idea. I didn't even want to have bass in my future music, but a very good band I like told me to add bass. So I just do what I'm told basically.
I personally would probably go for a VST then, if it isn't something you really want to spend a lot of time fooling around with. Unless you're passionate and actually want to play bass.
Specifically, what genre are you going for? What level are you at professionally? Does any of your music feature midi? Could you do whatever it is you want to do with midi or a midi controller? These are definitely things to consider when thinking about virtual versus phyiscal instruments. As someone who has had both, I can definitely say a physical bass is not as convenient for me -- or as pleasing to the ear, considering I'm a natural fumblefingers and it takes me hours of practice to do a simple run through of a song -- or multiple takes and splicing. Plus, I can change tunings in a couple seconds and save presets versus a few minutes on a physical bass -- or having to have more than one bass to swap out during live performances.
With AMR, I write it, tweak some velocities, and the bass track is 100% good to go, from head to DAW in an hour or two. I can also play it like a keyboard which is pretty awesome, and it emulates 5 strings surprisingly well. Definitely worth the price. It's all a matter of what you prefer.
so basically, VSTs are perfect for writing out demos without having to play something to see if it flows
Also, with respect to that band you like, there is some pretty good music out there that doesn't in fact have bass. ;)
it's just not usually my type though, no offense to anyone who does like it