At 10/11/17 08:16 AM, Template88 wrote:
Hey, I just wanted to give you some feedback about your project (at least design wise)
I think you've done a pretty good job on the characters themselves, they're pleasing to the eyes and distinct enough from each other and have decent characterization even without putting them into poses that fit their personality.
One criticism I have about the character designs is how you shift from a simplistic yet efficient cartoon style to a sort of "wannabe anime" style on the facial closeup. Personally I think that's too dramatic a shift, and such things are usually only reserved for comedic effect. I would consider keeping it more true to the normal design.
The other criticism I have is on the design of the sword itself, which appears to be pretty important to the story and will be seen alot. It seems like you are having a fair bit of trouble drawing it in perspective. I would recommend simplifying the blade part of it or just redesigning it all together. As it is the blade is far too complex for the design of the cross guard, the handle, and it even doesn't have a pommel to counterbalance the weight of the blade.
Hi @Template88 :D
Thanks so much for checking out the Team Pi project! I appreciate you spending the time to give me important feedback.
Honestly, the two points you hit were huge dilemmas I've been facing while designing the characters.
It's good that you mentioned Pi's "pseudo-anime" close-up to be too off-track. Originally, I was worried that maybe the design of the face was too simple due to a team member criticizing about how my style was too simple. However, you aren't the only one who preferred sticking to the original simple design, so your suggestion is a big one! I think I'll stick with the simplistic design, then! :)
I actually agree with you about the sword. Another team member initially created a similar sword concept, and I redesigned it to fit Team Pi. However, it has been extremely annoying and daunting to draw, especially for an animation. It's definitely due to the gap between the blades + the (supposedly) symmetric round sem-circles. I agree I need to redesign it. I thought it looked cool, but since it's just so hard to draw multiple times consistently (at least for me), it'll need a simpler design. (About the absence of a pommel: the blade is supposed to be a very light but strong material. That was the only way to explain the easy handling. I'll look into adding one for design's sake!)
If you have any more suggestions/criticisms along the way, please share! I value them greatly as I develop the series.