Since my old thread is gone, I created a new one.
The thread serve as a public sketchbook where I upload all kinds of studies, sketches and doodles.
Any feedback is welcome.
I will do my best to update this thread on a daily basis.
Here we go!
Since my old thread is gone, I created a new one.
The thread serve as a public sketchbook where I upload all kinds of studies, sketches and doodles.
Any feedback is welcome.
I will do my best to update this thread on a daily basis.
Here we go!
I will be here in the background, silently judging your every post.
No pressure at all : /
Quick hand studies. 60 secs beweeen each of them.
Also a more refined study.
Quick sketches of men.
90 seconds each.
Next time I do this I'll try an even tighter timespan.
At 7/22/14 04:56 PM, BazookaBonsai wrote: Faces, lots of them.
60 seconds beween each.
Those looks great! Do you have a specific focus in mind while doing these?
I've found setting a focus can boost improvement by quite a bit - for instance in this earlier set of mine, you can see a lot of them are literally just lines for the placement of the hairline, eyes, nose, and mouth. After doing that set I was more confident about placing guidelines like that, and I'm free to move to more advanced stuff like applying loomis or bridgemans construction techniques, or trying to understand the underlying structure better.
Anyway it's cool to see other people doing these! Do keep posting!
At 7/22/14 06:27 PM, Havegum wrote:At 7/22/14 04:56 PM, BazookaBonsai wrote: Faces, lots of them.Those looks great! Do you have a specific focus in mind while doing these?
60 seconds beween each.
I've found setting a focus can boost improvement by quite a bit - for instance in this earlier set of mine, you can see a lot of them are literally just lines for the placement of the hairline, eyes, nose, and mouth. After doing that set I was more confident about placing guidelines like that, and I'm free to move to more advanced stuff like applying loomis or bridgemans construction techniques, or trying to understand the underlying structure better.
Anyway it's cool to see other people doing these! Do keep posting!
Hey. Thanks for responding.
I tried what you described with focusing on just one thing. It was not just more fun, but I like the results alot more :)
Focused on the shape of the head in this one. Will do one on lighting the next days.
Also, congatulations. You are the first person to give me feedback in this thread.
YAY!
Internet was dead yesterday, so I couldn't upload.
Other value study. Some alien chamber.
Man, these are amazing! I really love browsing your art gallery too!
At 7/26/14 02:17 PM, BazookaBonsai wrote: Other value study. Some alien chamber.
How did you create this chalk-like texture? D:
I needz to know.
At 7/31/14 07:41 AM, 123mine123 wrote: Man, these are amazing! I really love browsing your art gallery too!
Glad to hear that, mate. Thanks :)
How did you create this chalk-like texture? D:
I needz to know.
It's with a brush I picked up at some time ago. Can't really remember from where.
I am sure you can create a similar structure by playing around with brush shapes and settings, especially the structure adn dual brush settings.
On a sidenote, for anyone visiting this thread: I wont be able to update for a week. Sorry about that.
I will make sure to bring a big load of studies and stetches to make up for it :)
Stay tuned
I won't be 404'd!!
Feels good to be back. Have some male nude studies.
I will spend the next week drawing nothing but buildings, interiors and shit like that.
Rough study of a church interior. Reference was the Cologne Cathedral.
Was too busy this week to update daily, but I will be able to to it from now on again.
Btw, was giving clip studio paint a small run with this one. I really like the brushes so far.
At 8/23/14 12:49 PM, BazookaBonsai wrote: more testing with clip studio.
Thats some nice looking concept art like thingy.
At 8/23/14 01:35 PM, 123mine123 wrote:At 8/23/14 12:49 PM, BazookaBonsai wrote: more testing with clip studio.Thats some nice looking concept art like thingy.
Glad to hear that.
I'm still trying to get a hang on this software because its not handling brushes like photoshop does, but its lineart engine is on of the best I've seen period.