Welp, I did tons of fine tuning on Titus....AGAIN. (left arm, eyes, coat, boots, etc). I cropped part of the pic so what I've drawn is bigger. I'm coloring this bitch tomorrow and hopefully I can make light of what's been a stressing project.
As a side lesson for any artist that cares to read, one thing I've learned about "finished pieces" is they're more than just high quality pieces. For me, it's about conveying a message, a meaning about your content...your character. You need to tell a story within one image. I feel I did that in earlier pieces, but wasn't consciously aware of what I was doing. NOW I know. My stress from this project has been due to foggy direction. This piece has changed 3 times of what it was going to be about...drastically.
This piece had to show WHO Titus was....not WHAT he was. He was originally going to be in an intense fight pose. I then realized at least 4 of my characters could all be doing the same thing, and no story was actually being told, or showing a glimmer of what their personality is. Then I thought it would be humorous that he was looking at blood getting on his glasses. Then I realized it wasn't humorous and was almost creepy, making him appear psychotic. I realized it was very important how I displayed Titus's inner character. You'll know what this scene is about once it's finished.
TIP: PLAN YOUR PIECES BEFORE YOU START, NOT JUST TECHNICAL BUT CONTENT WISE!
BTW: Livestream tomorrow Saturday May 31, 3PM EST: http://www.livestream.com/fxscreamer